foul-magics/Mage/src/main/java/mage/abilities
2021-07-31 16:46:11 -05:00
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abilityword various ability word text fixes 2021-07-17 11:17:49 -04:00
common - Fixed #8067. Included weirddan455 fixes to Kardur Doomscourge as well. Added support for "remove from combat" to the 2 cards. Note that attacking creatures put into the graveyard is a special case. Test will follow. 2021-07-31 16:46:11 -05:00
condition [AFR] various text fixes 2021-07-15 18:39:46 -04:00
costs [MH2] Implemented Carth the Lion (#7848) 2021-07-15 00:12:25 +04:00
decorator some more text fixes 2021-04-18 16:03:44 -04:00
dynamicvalue updated ManaSpentToCastCount, added tests 2021-07-27 20:53:43 -04:00
effects - Fixed #8038 2021-07-28 16:45:32 -05:00
hint * Delitium, card types in graveyard - fixed wrong text in card hint (fix #8053); 2021-07-27 05:52:31 +04:00
icon * GUI: added card icon for commander on battlefield; 2021-07-23 19:51:45 +04:00
keyword - Fixed #8047 2021-07-25 20:05:10 -05:00
mana Update effects and abilities which involve tapping permanents for mana (#7679) 2021-07-22 05:09:07 +04:00
meta Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
text
Abilities.java
AbilitiesImpl.java change to containsKey method to prevent stream exceptions (fixes #7904, fixes #7880, fixes #7844, fixes #7810, fixes #7805, fixes #7675, fixes #7669, fixes #7654, fixes #7651) 2021-06-13 10:13:41 -04:00
Ability.java Real fix for 4125d1eb46, updated outdated comments. 2021-07-31 09:47:29 +04:00
AbilityImpl.java Real fix for 4125d1eb46, updated outdated comments. 2021-07-31 09:47:29 +04:00
ActivatedAbility.java
ActivatedAbilityImpl.java [AFR] Implementing dungeon mechanic (ready for review) (#7937) 2021-06-29 06:57:43 -04:00
ActivationInfo.java
CompoundAbility.java
DelayedTriggeredAbilities.java [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00
DelayedTriggeredAbility.java
EvasionAbility.java
Gender.java
LoyaltyAbility.java [MH2] Implemented Carth the Lion (#7848) 2021-07-15 00:12:25 +04:00
MageSingleton.java
Mode.java Refactor: fixed flavor word for ability (related to comments from 6dafb3ad81); 2021-06-30 16:30:39 +04:00
Modes.java [STX] fixed Shadrix Silverquill not allowing players to choose no modes (fixes #7874) 2021-06-27 11:46:36 -04:00
OpeningHandAction.java
PlayLandAbility.java
SpecialAction.java
SpecialActions.java
SpellAbility.java
StateTriggeredAbility.java [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00
StaticAbility.java
TriggeredAbilities.java [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00
TriggeredAbility.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00
TriggeredAbilityImpl.java Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010) 2021-07-15 07:46:38 -04:00