foul-magics/Mage/src/main/java/mage/abilities/meta/OrTriggeredAbility.java

126 lines
4.3 KiB
Java

package mage.abilities.meta;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.UUID;
import mage.abilities.TriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.watchers.Watcher;
/**
* A triggered ability that combines several others and triggers whenever one or
* more of them would. The abilities passed in should have null as their effect,
* and should have their own targets set if necessary. All other information
* will be passed in from changes to this Ability. Note: this does NOT work with
* abilities that have intervening if clauses.
*
* @author noahg
*/
public class OrTriggeredAbility extends TriggeredAbilityImpl {
private final String ruleTrigger;
private TriggeredAbility[] triggeredAbilities;
private List<Integer> triggeringAbilities;
public OrTriggeredAbility(Zone zone, Effect effect, TriggeredAbility... abilities) {
this(zone, effect, false, null, abilities);
}
public OrTriggeredAbility(Zone zone, Effect effect, boolean optional, String ruleTrigger, TriggeredAbility... abilities) {
super(zone, effect, optional);
this.triggeredAbilities = abilities;
this.ruleTrigger = ruleTrigger;
this.triggeringAbilities = new ArrayList<>();
for (TriggeredAbility ability : triggeredAbilities) {
//Remove useless data
ability.getEffects().clear();
}
}
public OrTriggeredAbility(OrTriggeredAbility ability) {
super(ability);
this.triggeredAbilities = new TriggeredAbility[ability.triggeredAbilities.length];
for (int i = 0; i < this.triggeredAbilities.length; i++) {
this.triggeredAbilities[i] = ability.triggeredAbilities[i].copy();
}
this.triggeringAbilities = new ArrayList<>(ability.triggeringAbilities);
this.ruleTrigger = ability.ruleTrigger;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
for (TriggeredAbility ability : triggeredAbilities) {
if (ability.checkEventType(event, game)) {
return true;
}
}
return false;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
boolean toRet = false;
for (int i = 0; i < triggeredAbilities.length; i++) {
TriggeredAbility ability = triggeredAbilities[i];
if (ability.checkEventType(event, game) && ability.checkTrigger(event, game)) {
triggeringAbilities.add(i);
toRet = true;
}
}
return toRet;
}
@Override
public OrTriggeredAbility copy() {
return new OrTriggeredAbility(this);
}
@Override
public String getRule() {
if (ruleTrigger != null && !ruleTrigger.isEmpty()) {
return ruleTrigger + super.getRule();
}
StringBuilder sb = new StringBuilder();
if (triggeredAbilities[0].getRule().length() > 0) {
sb.append(triggeredAbilities[0].getRule().substring(0, 1).toUpperCase(Locale.ENGLISH))
.append(triggeredAbilities[0].getRule().substring(1).toLowerCase(Locale.ENGLISH));
}
for (int i = 1; i < (triggeredAbilities.length - 1); i++) {
sb.append(triggeredAbilities[i].getRule().toLowerCase(Locale.ENGLISH));
}
sb.append(" or ").append(triggeredAbilities[triggeredAbilities.length - 1].getRule().toLowerCase(Locale.ENGLISH));
return sb.toString() + super.getRule();
}
@Override
public void setControllerId(UUID controllerId) {
super.setControllerId(controllerId);
for (TriggeredAbility ability : triggeredAbilities) {
ability.setControllerId(controllerId);
}
}
@Override
public void setSourceId(UUID sourceId) {
super.setSourceId(sourceId);
for (TriggeredAbility ability : triggeredAbilities) {
ability.setSourceId(sourceId);
}
}
@Override
public void addWatcher(Watcher watcher) {
super.addWatcher(watcher);
for (TriggeredAbility ability : triggeredAbilities) {
ability.addWatcher(watcher);
}
}
}