forked from External/mage
* remove incubate skip * initial implementation of DFC tokens * separate incubator back face to separate class * small refactor to token copy function * token copies now have back faces as well * effects which modify token copies now correctly apply to both faces * add skip for exception * tokens now enter transformed correctly * [MOC] remove skip for incubate * fix verify failure
635 lines
23 KiB
Java
635 lines
23 KiB
Java
package mage.game.permanent.token;
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import mage.MageInt;
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import mage.MageObject;
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import mage.MageObjectImpl;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.Card;
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import mage.cards.repository.TokenInfo;
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import mage.cards.repository.TokenRepository;
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import mage.cards.repository.TokenType;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.command.CommandObject;
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import mage.game.events.CreateTokenEvent;
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import mage.game.events.CreatedTokenEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.players.Player;
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import mage.target.Target;
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import mage.util.RandomUtil;
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import java.util.*;
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import java.util.stream.Collectors;
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/**
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* Each token must have default constructor without params (GUI require for card viewer)
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*/
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public abstract class TokenImpl extends MageObjectImpl implements Token {
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protected String description;
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private final ArrayList<UUID> lastAddedTokenIds = new ArrayList<>();
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private int tokenType;
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private String originalCardNumber;
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private String originalExpansionSetCode;
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private Card copySourceCard; // the card the Token is a copy from
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private static final int MAX_TOKENS_PER_GAME = 500;
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// list of set codes token images are available for
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protected List<String> availableImageSetCodes = new ArrayList<>(); // TODO: delete
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protected Token backFace = null;
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private boolean entersTransformed = false;
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public TokenImpl() {
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}
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public TokenImpl(String name, String description) {
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this.name = name;
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this.description = description;
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}
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protected TokenImpl(final TokenImpl token) {
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super(token);
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this.description = token.description;
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this.tokenType = token.tokenType;
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this.lastAddedTokenIds.addAll(token.lastAddedTokenIds);
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this.originalCardNumber = token.originalCardNumber;
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this.originalExpansionSetCode = token.originalExpansionSetCode;
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this.copySourceCard = token.copySourceCard; // will never be changed
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this.availableImageSetCodes = token.availableImageSetCodes;
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this.backFace = token.backFace != null ? token.backFace.copy() : null;
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this.entersTransformed = token.entersTransformed;
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}
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@Override
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public abstract Token copy();
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@Override
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public String getDescription() {
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return description;
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}
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@Override
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public List<UUID> getLastAddedTokenIds() {
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return new ArrayList<>(lastAddedTokenIds);
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}
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@Override
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public void addAbility(Ability ability) {
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ability.setSourceId(this.getId());
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abilities.add(ability);
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abilities.addAll(ability.getSubAbilities());
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if (backFace != null) {
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backFace.addAbility(ability);
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}
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}
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// Directly from PermanentImpl
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@Override
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public void removeAbility(Ability abilityToRemove) {
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if (backFace != null) {
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backFace.removeAbility(abilityToRemove);
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}
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if (abilityToRemove == null) {
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return;
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}
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// 112.10b Effects that remove an ability remove all instances of it.
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List<Ability> toRemove = new ArrayList<>();
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abilities.forEach(a -> {
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if (a.isSameInstance(abilityToRemove)) {
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toRemove.add(a);
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}
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});
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// TODO: what about triggered abilities? See addAbility above -- triggers adds to GameState
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toRemove.forEach(r -> abilities.remove(r));
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}
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// Directly from PermanentImpl
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@Override
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public void removeAbilities(List<Ability> abilitiesToRemove) {
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if (abilitiesToRemove == null) {
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return;
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}
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abilitiesToRemove.forEach(a -> removeAbility(a));
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if (backFace != null) {
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backFace.removeAbilities(abilitiesToRemove);
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}
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source) {
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return this.putOntoBattlefield(amount, game, source, source.getControllerId());
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId) {
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return this.putOntoBattlefield(amount, game, source, controllerId, false, false);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking) {
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return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, null);
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}
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public static TokenInfo generateTokenInfo(TokenImpl token, Game game, UUID sourceId) {
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// Choose a token image by priority:
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// - use source's set code
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// - use parent source's set code (too complicated, so ignore it)
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// - use random set code
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// - use default set code
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if (token.getOriginalCardNumber() != null) {
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// token from a card, so must use card image instead (example: Embalm ability)
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return new TokenInfo(TokenType.TOKEN, token.getName(), token.getOriginalExpansionSetCode(), 0);
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}
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// source
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final String setCode;
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Card sourceCard = game.getCard(sourceId);
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if (sourceCard != null) {
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setCode = sourceCard.getExpansionSetCode();
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} else {
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MageObject sourceObject = game.getObject(sourceId);
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if (sourceObject instanceof CommandObject) {
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setCode = ((CommandObject) sourceObject).getExpansionSetCodeForImage();
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} else {
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setCode = null;
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}
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}
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// by set code
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List<TokenInfo> possibleInfo = TokenRepository.instance.getByClassName(token.getClass().getName())
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.stream()
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.filter(info -> info.getSetCode().equals(setCode))
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.collect(Collectors.toList());
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// by random set
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if (possibleInfo.isEmpty()) {
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possibleInfo = new ArrayList<>(TokenRepository.instance.getByClassName(token.getClass().getName()));
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}
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if (possibleInfo.size() > 0) {
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return RandomUtil.randomFromCollection(possibleInfo);
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}
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// unknown token
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// TODO: download default tokens for xmage's set and use random images from it
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// example: TOK.zip/Creature.1.full.jpg
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// example: TOK.zip/Creature.2.full.jpg
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return new TokenInfo(TokenType.TOKEN, "Unknown", "XMAGE", 0);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer) {
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return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, attackedPlayer, true);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer, boolean created) {
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Player controller = game.getPlayer(controllerId);
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if (controller == null) {
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return false;
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}
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if (amount == 0) {
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return false;
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}
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lastAddedTokenIds.clear();
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CreateTokenEvent event = new CreateTokenEvent(source, controllerId, amount, this);
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if (!created || !game.replaceEvent(event)) {
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int currentTokens = game.getBattlefield().countTokens(event.getPlayerId());
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int tokenSlots = Math.max(MAX_TOKENS_PER_GAME - currentTokens, 0);
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int amountToRemove = event.getAmount() - tokenSlots;
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if (amountToRemove > 0) {
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game.informPlayers(
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"The token limit per player is " + MAX_TOKENS_PER_GAME + ", " + controller.getName()
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+ " will only create " + tokenSlots + " tokens."
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);
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Iterator<Map.Entry<Token, Integer>> it = event.getTokens().entrySet().iterator();
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while (it.hasNext() && amountToRemove > 0) {
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Map.Entry<Token, Integer> entry = it.next();
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int newValue = entry.getValue() - amountToRemove;
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if (newValue > 0) {
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entry.setValue(newValue);
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break;
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}
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amountToRemove -= entry.getValue();
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it.remove();
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}
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}
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putOntoBattlefieldHelper(event, game, source, tapped, attacking, attackedPlayer, created);
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event.getTokens()
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.keySet()
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.stream()
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.map(Token::getLastAddedTokenIds)
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.flatMap(Collection::stream)
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.distinct()
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.filter(uuid -> !this.lastAddedTokenIds.contains(uuid))
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.forEach(this.lastAddedTokenIds::add);
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return true;
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}
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return false;
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}
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private static void putOntoBattlefieldHelper(CreateTokenEvent event, Game game, Ability source, boolean tapped, boolean attacking, UUID attackedPlayer, boolean created) {
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Player controller = game.getPlayer(event.getPlayerId());
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if (controller == null) {
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return;
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}
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for (Map.Entry<Token, Integer> entry : event.getTokens().entrySet()) {
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Token token = entry.getKey();
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int amount = entry.getValue();
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// choose token's set code due source
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TokenInfo tokenInfo = TokenImpl.generateTokenInfo((TokenImpl) token, game, source == null ? null : source.getSourceId());
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token.setOriginalExpansionSetCode(tokenInfo.getSetCode());
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token.setExpansionSetCodeForImage(tokenInfo.getSetCode());
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token.setTokenType(tokenInfo.getImageNumber());
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List<Permanent> needTokens = new ArrayList<>();
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List<Permanent> allowedTokens = new ArrayList<>();
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// prepare tokens to enter
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for (int i = 0; i < amount; i++) {
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// TODO: add random setTokenType here?
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// use event.getPlayerId() as controller because it can be replaced by replacement effect
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PermanentToken newPermanent = new PermanentToken(token, event.getPlayerId(), game);
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game.getState().addCard(newPermanent);
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needTokens.add(newPermanent);
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game.getPermanentsEntering().put(newPermanent.getId(), newPermanent);
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newPermanent.setTapped(tapped);
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ZoneChangeEvent emptyEvent = new ZoneChangeEvent(newPermanent, newPermanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD);
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// tokens zcc must simulate card's zcc to keep copied card/spell settings
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// (example: etb's kicker ability of copied creature spell, see tests with Deathforge Shaman)
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newPermanent.updateZoneChangeCounter(game, emptyEvent);
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}
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// check ETB effects
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game.setScopeRelevant(true);
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for (Permanent permanent : needTokens) {
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if (permanent.entersBattlefield(source, game, Zone.OUTSIDE, true)) {
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allowedTokens.add(permanent);
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} else {
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game.getPermanentsEntering().remove(permanent.getId());
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}
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}
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game.setScopeRelevant(false);
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// put allowed tokens to play
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int createOrder = game.getState().getNextPermanentOrderNumber();
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for (Permanent permanent : allowedTokens) {
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game.addPermanent(permanent, createOrder);
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permanent.setZone(Zone.BATTLEFIELD, game);
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game.getPermanentsEntering().remove(permanent.getId());
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// keep tokens ids
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if (token instanceof TokenImpl) {
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((TokenImpl) token).lastAddedTokenIds.add(permanent.getId());
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}
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// created token events
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ZoneChangeEvent zccEvent = new ZoneChangeEvent(permanent, permanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD);
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game.addSimultaneousEvent(zccEvent);
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if (permanent instanceof PermanentToken && created) {
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game.addSimultaneousEvent(new CreatedTokenEvent(source, (PermanentToken) permanent));
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}
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// if token was created (not a spell copy) handle auras coming into the battlefield
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// code blindly copied from CopyPermanentEffect
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// TODO: clean this up -- half the comments make no sense in the context of creating a token
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if (created && permanent.getSubtype().contains(SubType.AURA)) {
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Outcome auraOutcome = Outcome.BoostCreature;
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Target auraTarget = null;
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// attach - search effect in spell ability (example: cast Utopia Sprawl, cast Estrid's Invocation on it)
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for (Ability ability : permanent.getAbilities()) {
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if (!(ability instanceof SpellAbility)) {
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continue;
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}
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auraOutcome = ability.getEffects().getOutcome(ability);
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for (Effect effect : ability.getEffects()) {
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if (!(effect instanceof AttachEffect)) {
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continue;
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}
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if (permanent.getSpellAbility().getTargets().size() > 0) {
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auraTarget = permanent.getSpellAbility().getTargets().get(0);
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}
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}
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}
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// enchant - search in all abilities (example: cast Estrid's Invocation on enchanted creature by Estrid, the Masked second ability, cast Estrid's Invocation on it)
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if (auraTarget == null) {
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for (Ability ability : permanent.getAbilities()) {
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if (!(ability instanceof EnchantAbility)) {
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continue;
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}
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auraOutcome = ability.getEffects().getOutcome(ability);
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if (ability.getTargets().size() > 0) { // Animate Dead don't have targets
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auraTarget = ability.getTargets().get(0);
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}
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}
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}
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// if this is a copy of a copy, the copy's target has been copied and needs to be cleared
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if (auraTarget == null) {
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break;
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}
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// clear selected target
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if (auraTarget.getFirstTarget() != null) {
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auraTarget.remove(auraTarget.getFirstTarget());
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}
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// select new target
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auraTarget.setNotTarget(true);
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if (!controller.choose(auraOutcome, auraTarget, source, game)) {
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break;
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}
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UUID targetId = auraTarget.getFirstTarget();
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Permanent targetPermanent = game.getPermanent(targetId);
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Player targetPlayer = game.getPlayer(targetId);
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if (targetPermanent != null) {
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targetPermanent.addAttachment(permanent.getId(), source, game);
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} else if (targetPlayer != null) {
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targetPlayer.addAttachment(permanent.getId(), source, game);
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}
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}
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// end of aura code : just remove this line if everything works out well
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// must attack
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if (attacking && game.getCombat() != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
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game.getCombat().addAttackingCreature(permanent.getId(), game, attackedPlayer);
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}
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// game logs
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if (created) {
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game.informPlayers(controller.getLogName() + " creates a " + permanent.getLogName() + " token");
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} else {
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game.informPlayers(permanent.getLogName() + " enters the battlefield as a token under " + controller.getLogName() + "'s control'");
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}
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}
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}
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game.getState().applyEffects(game); // Needed to do it here without LKIReset i.e. do get SwordOfTheMeekTest running correctly.
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}
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@Override
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public void setPower(int power) {
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if (this.backFace != null) {
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this.backFace.setPower(power);
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}
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this.power = new MageInt(power);
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}
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@Override
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public void setToughness(int toughness) {
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if (this.backFace != null) {
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this.backFace.setToughness(toughness);
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}
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this.toughness = new MageInt(toughness);
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}
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@Override
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public int getTokenType() {
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return tokenType;
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}
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/**
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* Set token index to search in card-pictures-tok.txt (if set have multiple
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* tokens with same name) Default is 1
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*/
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@Override
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public void setTokenType(int tokenType) {
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this.tokenType = tokenType;
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}
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@Override
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public String getOriginalCardNumber() {
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return originalCardNumber;
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}
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@Override
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public void setOriginalCardNumber(String originalCardNumber) {
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this.originalCardNumber = originalCardNumber;
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}
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@Override
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public String getOriginalExpansionSetCode() {
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return originalExpansionSetCode;
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}
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@Override
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public void setStartingLoyalty(int startingLoyalty) {
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if (backFace != null) {
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backFace.setStartingLoyalty(startingLoyalty);
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}
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super.setStartingLoyalty(startingLoyalty);
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}
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public void setStartingDefense(int intArg) {
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if (backFace != null) {
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backFace.setStartingDefense(intArg);
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}
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super.setStartingDefense(intArg);
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}
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@Override
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public void setOriginalExpansionSetCode(String originalExpansionSetCode) {
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// TODO: delete
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// TODO: remove original set code at all... token image must be takes by card source or by latest set (on null source)
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// TODO: if set have same tokens then selects it by random
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this.originalExpansionSetCode = originalExpansionSetCode;
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}
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@Override
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public Card getCopySourceCard() {
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return copySourceCard;
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}
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@Override
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public void setCopySourceCard(Card copySourceCard) {
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if (copySourceCard != null) {
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this.copySourceCard = copySourceCard.copy();
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}
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}
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@Override
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public void setExpansionSetCodeForImage(String code) {
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// TODO: delete
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setOriginalExpansionSetCode(code);
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}
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@Override
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public Token getBackFace() {
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return backFace;
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}
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public void retainAllArtifactSubTypes(Game game) {
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if (backFace != null) {
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backFace.retainAllArtifactSubTypes(game);
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}
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super.retainAllArtifactSubTypes(game);
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}
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public void retainAllEnchantmentSubTypes(Game game) {
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if (backFace != null) {
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backFace.retainAllEnchantmentSubTypes(game);
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}
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super.retainAllEnchantmentSubTypes(game);
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}
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public void addSuperType(SuperType superType) {
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if (backFace != null) {
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backFace.addSuperType(superType);
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}
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super.addSuperType(superType);
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}
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public void removeSuperType(SuperType superType) {
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if (backFace != null) {
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backFace.removeSuperType(superType);
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}
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super.removeSuperType(superType);
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}
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public void addCardType(CardType... cardTypes) {
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if (backFace != null) {
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backFace.addCardType(cardTypes);
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}
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super.addCardType(cardTypes);
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}
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public void removeCardType(CardType... cardTypes) {
|
|
if (backFace != null) {
|
|
backFace.removeCardType(cardTypes);
|
|
}
|
|
super.removeCardType(cardTypes);
|
|
}
|
|
|
|
public void removeAllCardTypes() {
|
|
if (backFace != null) {
|
|
backFace.removeAllCardTypes();
|
|
}
|
|
super.removeAllCardTypes();
|
|
}
|
|
|
|
public void removeAllCardTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.removeAllCardTypes(game);
|
|
}
|
|
super.removeAllCardTypes(game);
|
|
}
|
|
|
|
public void addSubType(SubType... subTypes) {
|
|
if (backFace != null) {
|
|
backFace.addSubType(subTypes);
|
|
}
|
|
super.addSubType(subTypes);
|
|
}
|
|
|
|
public void removeAllSubTypes(Game game, SubTypeSet subTypeSet) {
|
|
if (backFace != null) {
|
|
backFace.removeAllSubTypes(game, subTypeSet);
|
|
}
|
|
super.removeAllSubTypes(game, subTypeSet);
|
|
}
|
|
|
|
public void removeAllSubTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.removeAllSubTypes(game);
|
|
}
|
|
super.removeAllSubTypes(game);
|
|
}
|
|
|
|
public void retainAllLandSubTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.retainAllLandSubTypes(game);
|
|
}
|
|
super.retainAllLandSubTypes(game);
|
|
}
|
|
|
|
public void removeAllCreatureTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.removeAllCreatureTypes(game);
|
|
}
|
|
super.removeAllCreatureTypes(game);
|
|
}
|
|
|
|
public void removeAllCreatureTypes() {
|
|
if (backFace != null) {
|
|
backFace.removeAllCreatureTypes();
|
|
}
|
|
super.removeAllCreatureTypes();
|
|
}
|
|
|
|
public void removeSubType(Game game, SubType subType) {
|
|
if (backFace != null) {
|
|
backFace.removeSubType(game, subType);
|
|
}
|
|
super.removeSubType(game, subType);
|
|
}
|
|
|
|
public void setIsAllCreatureTypes(boolean value) {
|
|
if (backFace != null) {
|
|
backFace.setIsAllCreatureTypes(value);
|
|
}
|
|
super.setIsAllCreatureTypes(value);
|
|
}
|
|
|
|
public void removePTCDA() {
|
|
if (backFace != null) {
|
|
backFace.removePTCDA();
|
|
}
|
|
super.removePTCDA();
|
|
}
|
|
|
|
public String getName() {
|
|
if (backFace != null) {
|
|
backFace.getName();
|
|
}
|
|
return super.getName();
|
|
}
|
|
|
|
public void setName(String name) {
|
|
if (backFace != null) {
|
|
backFace.setName(name);
|
|
}
|
|
super.setName(name);
|
|
}
|
|
|
|
public void setColor(ObjectColor color) {
|
|
if (backFace != null) {
|
|
backFace.setColor(color);
|
|
}
|
|
this.getColor().setColor(color);
|
|
}
|
|
|
|
@Override
|
|
public void clearManaCost() {
|
|
if (backFace != null) {
|
|
backFace.clearManaCost();
|
|
}
|
|
this.getManaCost().clear();
|
|
}
|
|
|
|
@Override
|
|
public void setEntersTransformed(boolean entersTransformed) {
|
|
this.entersTransformed = entersTransformed;
|
|
}
|
|
|
|
@Override
|
|
public boolean isEntersTransformed() {
|
|
return this.entersTransformed && this.backFace != null;
|
|
}
|
|
}
|