forked from External/mage
72 lines
1.8 KiB
Java
72 lines
1.8 KiB
Java
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package mage.abilities;
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import mage.abilities.effects.Effect;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.game.Game;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public abstract class DelayedTriggeredAbility extends TriggeredAbilityImpl {
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private Duration duration;
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protected boolean triggerOnlyOnce;
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public DelayedTriggeredAbility(Effect effect) {
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this(effect, Duration.EndOfGame);
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}
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public DelayedTriggeredAbility(Effect effect, Duration duration) {
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this(effect, duration, true);
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}
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public DelayedTriggeredAbility(Effect effect, Duration duration, boolean triggerOnlyOnce) {
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this(effect, duration, triggerOnlyOnce, false);
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}
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public DelayedTriggeredAbility(Effect effect, Duration duration, boolean triggerOnlyOnce, boolean optional) {
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super(Zone.ALL, effect, optional);
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this.duration = duration;
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this.triggerOnlyOnce = triggerOnlyOnce;
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}
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public DelayedTriggeredAbility(final DelayedTriggeredAbility ability) {
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super(ability);
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this.duration = ability.duration;
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this.triggerOnlyOnce = ability.triggerOnlyOnce;
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}
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@Override
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public abstract DelayedTriggeredAbility copy();
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public Duration getDuration() {
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return duration;
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}
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public boolean getTriggerOnlyOnce() {
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return triggerOnlyOnce;
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}
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/**
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* This method is called as the ability is added to the game (not as the
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* ability triggers later)
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*
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* @param game
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*/
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public void initOnAdding(Game game) {
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}
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public void init(Game game) {
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for (Effect effect : this.getEffects()) {
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effect.getTargetPointer().init(game, this);
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}
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}
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public boolean isInactive(Game game) {
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return false;
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}
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}
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