foul-magics/Mage/src/mage
2015-04-07 23:39:38 +02:00
..
abilities * Loyal Cathar - Fixed that dies triggered ability also triggered for the night side card. 2015-04-07 23:39:38 +02:00
actions added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
cards [TPR] Added Wood Sage, Vhat-Il Dal and Soltari Guerillas. 2015-04-02 08:35:54 +02:00
choices * Added acustic an optical signals for use of skip buttons. 2014-10-30 23:43:32 +01:00
constants [DTK] Added Death Wind, Dragon Hunter and Qarsi Deceiver. 2015-03-18 23:11:44 +01:00
counters Added WPN Gateway set and reprints, Sol Grail, Spike Rogue, Quirion Elves, Krosan Wayfarer, Crookclaw Transmuter, and Centaur Glade 2015-02-03 00:46:33 -06:00
filter Fixed some bugs that prevent to select shroud or hexproof targets by not targeted effects (e.g. Proliferate). 2015-04-05 11:13:26 +02:00
game * Loyal Cathar - Fixed that dies triggered ability also triggered for the night side card. 2015-04-07 23:39:38 +02:00
players Merge origin/master 2015-04-03 16:53:09 +02:00
target Fixed some bugs that prevent to select shroud or hexproof targets by not targeted effects (e.g. Proliferate). 2015-04-05 11:13:26 +02:00
util * Exploit - Fixed that Exploit also triggered if the creature with Exploit left the battlefield before the first ability of Exploit resolved. 2015-04-07 00:27:07 +02:00
watchers added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
ConditionalMana.java * Conditional Mana- Fixed that conditional mana was not emptied at end of phase step. 2014-10-29 08:57:33 +01:00
MageException.java
MageInt.java
MageItem.java
MageObject.java move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
MageObjectImpl.java move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
MageObjectReference.java * Arashin Sovereign - Fixed that the player had no option to let the card go to the graveyard. 2015-04-03 16:28:40 +02:00
Mana.java Fixed more CPU load caused by calculation of available mana. 2015-02-14 00:22:17 +01:00
ManaSymbol.java
ObjectColor.java