foul-magics/Mage/src/main/java/mage/abilities/common/DealsDamageToACreatureAllTriggeredAbility.java
Evan Kranzler ca80806400
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
2021-07-15 07:46:38 -04:00

102 lines
3.9 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author LevelX2
*/
public class DealsDamageToACreatureAllTriggeredAbility extends TriggeredAbilityImpl {
private final boolean combatDamageOnly;
private final FilterPermanent filterPermanent;
private final SetTargetPointer setTargetPointer;
/**
* This ability works only for permanents doing damage.
*
* @param effect
* @param optional
* @param filterPermanent The filter that restricts which permanets have to
* trigger
* @param setTargetPointer The target to be set to target pointer of the
* effect.<br>
* - PLAYER = player controlling the damage source.<br>
* - PERMANENT = source permanent.<br>
* - PERMANENT_TARGET = damaged creature.
* @param combatDamageOnly The flag to determine if only combat damage has
* to trigger
*/
public DealsDamageToACreatureAllTriggeredAbility(Effect effect, boolean optional, FilterPermanent filterPermanent, SetTargetPointer setTargetPointer, boolean combatDamageOnly) {
super(Zone.BATTLEFIELD, effect, optional);
this.combatDamageOnly = combatDamageOnly;
this.setTargetPointer = setTargetPointer;
this.filterPermanent = filterPermanent;
}
public DealsDamageToACreatureAllTriggeredAbility(final DealsDamageToACreatureAllTriggeredAbility ability) {
super(ability);
this.combatDamageOnly = ability.combatDamageOnly;
this.filterPermanent = ability.filterPermanent;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public DealsDamageToACreatureAllTriggeredAbility copy() {
return new DealsDamageToACreatureAllTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent == null || !permanent.isCreature(game)) {
return false;
}
if (combatDamageOnly && !((DamagedEvent) event).isCombatDamage()) {
return false;
}
permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (!filterPermanent.match(permanent, getSourceId(), getControllerId(), game)) {
return false;
}
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
effect.setValue("sourceId", event.getSourceId());
switch (setTargetPointer) {
case PLAYER:
effect.setTargetPointer(new FixedTarget(permanent.getControllerId()));
break;
case PERMANENT:
effect.setTargetPointer(new FixedTarget(permanent, game));
break;
case PERMANENT_TARGET:
Permanent permanent_target = game.getPermanentOrLKIBattlefield(event.getTargetId());
if (permanent_target != null) {
effect.setTargetPointer(new FixedTarget(permanent_target, game));
}
break;
}
}
return true;
}
@Override
public String getTriggerPhrase() {
return "Whenever " + filterPermanent.getMessage() + " deals "
+ (combatDamageOnly ? "combat " : "") + "damage to a creature, " ;
}
}