forked from External/mage
* Replace "([a-zA-Z]+).getManaCostsToPay().getX()" with CardUtil.getSourceCostsTag(game, $1, "X", 0) Fix Disrupting Shoal * Change final card .getX() calls * Condense all ManacostVariableValue enum values into "instance" * Further removal of getX, Display X symbol for non-mana X cards * Fix test * Fully remove ManaCosts.getX * Replace all different X dynamic values with GetXValue * Remove individual cards checking getAmount for X values (leaving cost reduction that does not use X) * Add null check for game object inside getSourceCostsTagsMap * fix build errors * fix Vicious Betrayal * text fix
85 lines
2.7 KiB
Java
85 lines
2.7 KiB
Java
package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Costs;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.AbilityType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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* @author LevelX2
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*/
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public class TurnFaceUpAbility extends SpecialAction {
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public TurnFaceUpAbility(Costs<Cost> costs) {
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this(costs, false);
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}
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public TurnFaceUpAbility(Costs<Cost> costs, boolean megamorph) {
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super(Zone.BATTLEFIELD);
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this.addEffect(new TurnFaceUpEffect(megamorph));
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this.addCost(costs);
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this.usesStack = false;
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this.abilityType = AbilityType.SPECIAL_ACTION;
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this.setWorksFaceDown(true);
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this.setRuleVisible(false); // hide in face up, but show in face down view (it will be enabled as default ability)
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}
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protected TurnFaceUpAbility(final TurnFaceUpAbility ability) {
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super(ability);
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}
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@Override
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public TurnFaceUpAbility copy() {
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return new TurnFaceUpAbility(this);
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}
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}
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class TurnFaceUpEffect extends OneShotEffect {
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private final boolean megamorph;
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public TurnFaceUpEffect(boolean megamorph) {
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super(Outcome.Benefit);
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this.staticText = "Turn this face-down permanent face up" + (megamorph ? " and put a +1/+1 counter on it" : "");
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this.megamorph = megamorph;
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}
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protected TurnFaceUpEffect(final TurnFaceUpEffect effect) {
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super(effect);
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this.megamorph = effect.megamorph;
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}
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@Override
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public TurnFaceUpEffect copy() {
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return new TurnFaceUpEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Card card = game.getCard(source.getSourceId());
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if (controller != null && card != null) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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if (sourcePermanent.turnFaceUp(source, game, source.getControllerId())) {
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if (megamorph) {
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sourcePermanent.addCounters(CounterType.P1P1.createInstance(), source.getControllerId(), source, game);
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}
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game.getState().setValue(source.getSourceId().toString() + "TurnFaceUpX", CardUtil.getSourceCostsTag(game, source, "X", 0));
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return true;
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}
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}
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}
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return false;
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}
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}
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