forked from External/mage
123 lines
4.7 KiB
Java
123 lines
4.7 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public class LookLibraryTopCardTargetPlayerEffect extends OneShotEffect {
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protected int amount;
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protected boolean putToGraveyard;
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public LookLibraryTopCardTargetPlayerEffect(int amount) {
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super(Outcome.Benefit);
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this.amount = amount;
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this.putToGraveyard = false;
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setText();
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}
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public LookLibraryTopCardTargetPlayerEffect(int amount, boolean putToGraveyard) {
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super(Outcome.Benefit);
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this.amount = amount;
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this.putToGraveyard = putToGraveyard;
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setText();
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}
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public LookLibraryTopCardTargetPlayerEffect() {
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this(1);
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}
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public LookLibraryTopCardTargetPlayerEffect(final LookLibraryTopCardTargetPlayerEffect effect) {
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super(effect);
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amount = effect.amount;
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putToGraveyard = effect.putToGraveyard;
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}
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@Override
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public LookLibraryTopCardTargetPlayerEffect copy() {
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return new LookLibraryTopCardTargetPlayerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player targetPlayer = game.getPlayer(source.getFirstTarget());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (player != null && targetPlayer != null && sourceObject != null) {
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Cards cards = new CardsImpl();
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cards.addAll(targetPlayer.getLibrary().getTopCards(game, amount));
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player.lookAtCards(sourceObject.getIdName(), cards, game);
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if (putToGraveyard) {
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for (Card card : cards.getCards(game)) {
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if (player.chooseUse(outcome, "Do you wish to put card into the player's graveyard?", source, game)) {
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player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
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} else {
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game.informPlayers(player.getLogName() + " puts the card back on top of the library.");
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}
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}
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}
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return true;
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}
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return false;
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}
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private void setText() {
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StringBuilder sb = new StringBuilder("look at the top ");
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if (amount > 1) {
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sb.append(CardUtil.numberToText(amount));
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sb.append(" cards ");
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} else {
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sb.append("card ");
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}
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sb.append("of target player's library");
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if (putToGraveyard) {
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sb.append(". You may put ");
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if (amount > 1) {
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sb.append("those cards");
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} else {
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sb.append("that card");
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}
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sb.append(" into that player's graveyard");
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}
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this.staticText = sb.toString();
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}
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}
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