foul-magics/Mage.Sets/src/mage/cards/r/RisingWaters.java

79 lines
2.5 KiB
Java

package mage.cards.r;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DontUntapInControllersUntapStepAllEffect;
import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
* @author fireshoes
*/
public final class RisingWaters extends CardImpl {
public RisingWaters(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}");
// Lands don't untap during their controllers' untap steps.
this.addAbility(new SimpleStaticAbility(new DontUntapInControllersUntapStepAllEffect(Duration.WhileOnBattlefield, TargetController.ANY, StaticFilters.FILTER_LANDS)));
// At the beginning of each player's upkeep, that player untaps a land they control.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(TargetController.EACH_PLAYER, new RisingWatersUntapEffect(), false));
}
private RisingWaters(final RisingWaters card) {
super(card);
}
@Override
public RisingWaters copy() {
return new RisingWaters(this);
}
}
class RisingWatersUntapEffect extends OneShotEffect {
RisingWatersUntapEffect() {
super(Outcome.Untap);
this.staticText = "that player untaps a land they control";
}
private RisingWatersUntapEffect(final RisingWatersUntapEffect effect) {
super(effect);
}
@Override
public RisingWatersUntapEffect copy() {
return new RisingWatersUntapEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(game.getActivePlayerId());
Target target = new TargetPermanent(StaticFilters.FILTER_CONTROLLED_PERMANENT_LAND);
if (player == null || !player.chooseTarget(Outcome.Untap, target, source, game)) {
return false;
}
for (UUID landId : target.getTargets()) {
Permanent land = game.getPermanent(landId);
if (land != null) {
land.untap(game);
}
}
return true;
}
}