forked from External/mage
106 lines
4.1 KiB
Java
106 lines
4.1 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.common;
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import mage.MageObject;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class DiesTriggeredAbility extends ZoneChangeTriggeredAbility {
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public DiesTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, Zone.GRAVEYARD, effect, "When {this} dies, ", optional);
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}
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public DiesTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public DiesTriggeredAbility(DiesTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
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// check it was previously on battlefield
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Permanent before = ((ZoneChangeEvent) event).getTarget();
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if (before == null) {
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return false;
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}
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if (!(before instanceof PermanentToken) && !this.hasSourceObjectAbility(game, before, event)) {
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return false;
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}
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// check now it is in graveyard
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if (before.getZoneChangeCounter(game) + 1 == game.getState().getZoneChangeCounter(sourceId)) {
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Zone after = game.getState().getZone(sourceId);
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return after != null && Zone.GRAVEYARD.match(after);
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} else {
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// Already moved to another zone, so guess it's ok
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return true;
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}
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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if (super.checkEventType(event, game)) {
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return ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD && ((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD;
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}
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return false;
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}
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@Override
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public DiesTriggeredAbility copy() {
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return new DiesTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (super.checkTrigger(event, game)) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getTarget().isTransformable()) {
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if (!zEvent.getTarget().getAbilities().contains(this)) {
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return false;
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}
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}
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for (Effect effect : getEffects()) {
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effect.setValue("permanentLeftBattlefield", zEvent.getTarget());
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}
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return true;
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}
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return false;
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}
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}
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