foul-magics/Mage/src/main/java/mage
Jmlundeen 66fd5c1b6a
[DFT] Implement many cards with custom effects (#13407)
* [DFT] Implement Loot, the Pathfinder

add option to hide reminder text for exhaust ability

* [DFT] Implement Guidelight Optimizer

* [DFT] Implement Radiant Lotus

* [DFT] Implement Oildeep Gearhulk

* fix Oildeep Gearhulk target

* fix OilDeep Gearhulk duplicate hand reveal

* [DFT] Implement Momentum Breaker

* [DFT] Implement Sita Varma, Masked Racer

* [DFT] Implement SkySeers Chariot

* [DFT] Implement Skyserpent Seeker

* [DFT] Implement Tune Up

* fix Skyseer's Chariot modifying spell cost

* use exhaust constructor boolean for reminderText

* Update cards for review

change radiant lotus outcome to prevent AI from trying to use it

change oildeep card choice to discard

replace Composite cost and move discard effect if sacrifice was unsuccessful

replace Composite costs and add target to Loot's third ability

* Missed braces for mana cost

Update GuidelightOptimizer text
2025-03-16 04:21:58 +04:00
..
abilities [DFT] Implement many cards with custom effects (#13407) 2025-03-16 04:21:58 +04:00
cards refactor: improved ETB rules generations, fixed some cards/abilities (related to #12791) 2025-02-09 17:25:48 +04:00
choices refactor: removed useless code on ChoiceCreatureType usage, removed possibly infinite code (game freezes) (related to #13106); 2024-12-05 01:03:13 +04:00
collation
constants [DFT] Implement Elvish Refueler (#13392) 2025-03-14 07:24:26 +04:00
counters Revert "Revert "[FDN] Implement Banner of Kinship"" 2024-12-12 23:47:15 -05:00
designations [DFT] added image support for designations, added Speed image (visible on triggered abilities) 2025-02-07 00:45:06 +04:00
filter [ACR] Implement Overpowering Attack (#13398) 2025-03-13 17:51:59 -07:00
game [TDC] Implement Teval, the Balanced Scale 2025-02-22 12:42:24 -05:00
players Fix missing ProcessAction between the last mana being paid and the spell being cast. (#13396) 2025-03-14 20:45:15 -04:00
target AI: improved performance and fixed crashes on use cases with too much target options like "deals 5 damage divided as you choose" (related to #11285): 2025-02-06 17:40:22 +04:00
util refactor: removed outdated and unused debug code (combat and continuous effects) 2025-02-22 15:32:30 +04:00
watchers [DSK] Implement Kaito, Bane of Nightmares (#13187) 2025-01-02 20:03:51 -05:00
ApprovingObject.java
ConditionalMana.java
Emptiable.java
MageException.java
MageIdentifier.java [DFT] Implement Wickerfolk Indomitable (#13404) 2025-03-08 19:49:29 +04:00
MageInt.java
MageItem.java
MageObject.java
MageObjectImpl.java
MageObjectReference.java
Mana.java
ManaSymbol.java
ObjectColor.java