forked from External/mage
100 lines
3.4 KiB
Java
100 lines
3.4 KiB
Java
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package mage.cards.p;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetAnyTarget;
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import mage.target.targetadjustment.TargetAdjuster;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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public final class Pandemonium extends CardImpl {
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public Pandemonium(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}");
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// Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
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Ability ability = new EntersBattlefieldAllTriggeredAbility(
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Zone.BATTLEFIELD, new PandemoniumEffect(),
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StaticFilters.FILTER_PERMANENT_CREATURE,
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false, SetTargetPointer.PERMANENT, ""
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);
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ability.addTarget(new TargetAnyTarget());
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ability.setTargetAdjuster(PandemoniumAdjuster.instance);
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this.addAbility(ability);
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}
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public Pandemonium(final Pandemonium card) {
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super(card);
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}
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@Override
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public Pandemonium copy() {
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return new Pandemonium(this);
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}
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}
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enum PandemoniumAdjuster implements TargetAdjuster {
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instance;
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@Override
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public void adjustTargets(Ability ability, Game game) {
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UUID creatureId = ability.getEffects().get(0).getTargetPointer().getFirst(game, ability);
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Permanent creature = game.getPermanent(creatureId);
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if (creature != null) {
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ability.getTargets().get(0).setTargetController(creature.getControllerId());
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}
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}
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}
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class PandemoniumEffect extends OneShotEffect {
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public PandemoniumEffect() {
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super(Outcome.Benefit);
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this.staticText = "that creature's controller may have it deal damage equal to its power to any target of their choice";
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}
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public PandemoniumEffect(final PandemoniumEffect effect) {
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super(effect);
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}
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@Override
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public PandemoniumEffect copy() {
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return new PandemoniumEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent enteringCreature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
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if (enteringCreature != null) {
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Permanent targetPermanent = game.getPermanent(source.getTargets().getFirstTarget());
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if (targetPermanent != null) {
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targetPermanent.damage(enteringCreature.getPower().getValue(), enteringCreature.getId(), game, false, true);
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} else {
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Player targetPlayer = game.getPlayer(source.getTargets().getFirstTarget());
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if (targetPlayer != null) {
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targetPlayer.damage(enteringCreature.getPower().getValue(), enteringCreature.getId(), game, false, true);
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}
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}
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return true;
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}
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}
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return false;
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}
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}
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