foul-magics/Mage.Sets/src/mage/cards/p/Pandemonium.java
2018-09-29 00:24:00 -04:00

100 lines
3.4 KiB
Java

package mage.cards.p;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetAnyTarget;
import mage.target.targetadjustment.TargetAdjuster;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class Pandemonium extends CardImpl {
public Pandemonium(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}");
// Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
Ability ability = new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new PandemoniumEffect(),
StaticFilters.FILTER_PERMANENT_CREATURE,
false, SetTargetPointer.PERMANENT, ""
);
ability.addTarget(new TargetAnyTarget());
ability.setTargetAdjuster(PandemoniumAdjuster.instance);
this.addAbility(ability);
}
public Pandemonium(final Pandemonium card) {
super(card);
}
@Override
public Pandemonium copy() {
return new Pandemonium(this);
}
}
enum PandemoniumAdjuster implements TargetAdjuster {
instance;
@Override
public void adjustTargets(Ability ability, Game game) {
UUID creatureId = ability.getEffects().get(0).getTargetPointer().getFirst(game, ability);
Permanent creature = game.getPermanent(creatureId);
if (creature != null) {
ability.getTargets().get(0).setTargetController(creature.getControllerId());
}
}
}
class PandemoniumEffect extends OneShotEffect {
public PandemoniumEffect() {
super(Outcome.Benefit);
this.staticText = "that creature's controller may have it deal damage equal to its power to any target of their choice";
}
public PandemoniumEffect(final PandemoniumEffect effect) {
super(effect);
}
@Override
public PandemoniumEffect copy() {
return new PandemoniumEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent enteringCreature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if (enteringCreature != null) {
Permanent targetPermanent = game.getPermanent(source.getTargets().getFirstTarget());
if (targetPermanent != null) {
targetPermanent.damage(enteringCreature.getPower().getValue(), enteringCreature.getId(), game, false, true);
} else {
Player targetPlayer = game.getPlayer(source.getTargets().getFirstTarget());
if (targetPlayer != null) {
targetPlayer.damage(enteringCreature.getPower().getValue(), enteringCreature.getId(), game, false, true);
}
}
return true;
}
}
return false;
}
}