foul-magics/Mage/src/main/java/mage/abilities/mana
2020-08-06 22:17:37 +04:00
..
builder Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
conditional Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
ActivateAsSorceryManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
ActivatedManaAbilityImpl.java Refactored restore state code, added additional error check for mana undo param; 2020-08-06 22:17:37 +04:00
ActivateIfConditionManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
ActivateOncePerTurnManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
AnyColorLandsProduceManaAbility.java * Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities. 2020-08-02 10:51:22 +02:00
AnyColorManaAbility.java * Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698. 2020-07-16 22:37:51 +02:00
AnyColorPermanentTypesManaAbility.java * Non basic mana abilities - fixed rollback errors in AI games (#6300); 2020-02-25 12:41:45 +04:00
BasicManaAbility.java changed BasicManaAbility to only be used for basic mana abilities 2020-04-24 20:39:08 -04:00
BlackManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
BlueManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
ColorlessManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
CommanderColorIdentityManaAbility.java * Non basic mana abilities - fixed rollback errors in AI games (#6300); 2020-02-25 12:41:45 +04:00
ConditionalAnyColorManaAbility.java * Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698. 2020-07-16 22:37:51 +02:00
ConditionalColoredManaAbility.java * Some rework of handling of mana effects. 2018-05-13 22:52:14 +02:00
ConditionalColorlessManaAbility.java Additional fixes for getNetMana from #6132 (final) 2020-01-03 06:27:39 +04:00
ConditionalManaAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
DelayedTriggeredManaAbility.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
DynamicManaAbility.java * Fixed available mana generation of Virdian Joiner (#6698). 2020-07-27 23:50:07 +02:00
GreenManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
ManaAbility.java * Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities. 2020-08-02 10:51:22 +02:00
ManaOptions.java * Server: fixed that too much permanents or mana sources on battlefield can crush or slow down the server (#6938); 2020-08-04 05:36:43 +04:00
RedManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
SimpleManaAbility.java * Fixed available mana generation of Druids Repository, Workhouse, Iceberg, Krak Clan Ironworks, Rasputin Dreamweaver and Sirk Prospector (#6698). 2020-07-28 01:03:33 +02:00
TriggeredManaAbility.java * Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities. 2020-08-02 10:51:22 +02:00
WhiteManaAbility.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00