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builder
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Revert "format: organize imports"
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2020-02-05 02:17:00 +04:00 |
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conditional
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Update *.sh and *.java files to use Unix line endings
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2020-07-09 13:07:26 -04:00 |
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ActivateAsSorceryManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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ActivatedManaAbilityImpl.java
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Refactored restore state code, added additional error check for mana undo param;
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2020-08-06 22:17:37 +04:00 |
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ActivateIfConditionManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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ActivateOncePerTurnManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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AnyColorLandsProduceManaAbility.java
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* Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities.
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2020-08-02 10:51:22 +02:00 |
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AnyColorManaAbility.java
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* Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698.
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2020-07-16 22:37:51 +02:00 |
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AnyColorPermanentTypesManaAbility.java
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* Non basic mana abilities - fixed rollback errors in AI games (#6300);
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2020-02-25 12:41:45 +04:00 |
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BasicManaAbility.java
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changed BasicManaAbility to only be used for basic mana abilities
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2020-04-24 20:39:08 -04:00 |
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BlackManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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BlueManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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ColorlessManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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CommanderColorIdentityManaAbility.java
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* Non basic mana abilities - fixed rollback errors in AI games (#6300);
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2020-02-25 12:41:45 +04:00 |
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ConditionalAnyColorManaAbility.java
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* Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698.
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2020-07-16 22:37:51 +02:00 |
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ConditionalColoredManaAbility.java
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* Some rework of handling of mana effects.
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2018-05-13 22:52:14 +02:00 |
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ConditionalColorlessManaAbility.java
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Additional fixes for getNetMana from #6132 (final)
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2020-01-03 06:27:39 +04:00 |
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ConditionalManaAbility.java
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Revert "format: organize imports"
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2020-02-05 02:17:00 +04:00 |
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DelayedTriggeredManaAbility.java
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Revert "format: organize imports"
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2020-02-05 02:17:00 +04:00 |
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DynamicManaAbility.java
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* Fixed available mana generation of Virdian Joiner (#6698).
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2020-07-27 23:50:07 +02:00 |
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GreenManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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ManaAbility.java
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* Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities.
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2020-08-02 10:51:22 +02:00 |
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ManaOptions.java
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* Server: fixed that too much permanents or mana sources on battlefield can crush or slow down the server (#6938);
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2020-08-04 05:36:43 +04:00 |
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RedManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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SimpleManaAbility.java
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* Fixed available mana generation of Druids Repository, Workhouse, Iceberg, Krak Clan Ironworks, Rasputin Dreamweaver and Sirk Prospector (#6698).
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2020-07-28 01:03:33 +02:00 |
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TriggeredManaAbility.java
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* Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities.
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2020-08-02 10:51:22 +02:00 |
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WhiteManaAbility.java
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |