foul-magics/Mage/src/main/java/mage/abilities/common/ExploitCreatureTriggeredAbility.java
Oleg Agafonov 66b338c6fc dies triggers improves:
* tests: added additional tests and verify/runtime checks for wrong die trigger settings;
* refactor: removed some usage of short LKI ;
* fixed dies events support in "or trigger" and "conditional trigger" (use cases like sacrifice cost);
* fixed dies events support in shared triggered abilities (use cases like sacrifice cost);
2024-11-30 04:23:21 +04:00

63 lines
2.1 KiB
Java

package mage.abilities.common;
import mage.MageObject;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author LevelX2
*/
public class ExploitCreatureTriggeredAbility extends TriggeredAbilityImpl {
private final SetTargetPointer setTargetPointer;
public ExploitCreatureTriggeredAbility(Effect effect) {
this(effect, false);
}
public ExploitCreatureTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, SetTargetPointer.NONE);
}
public ExploitCreatureTriggeredAbility(Effect effect, boolean optional, SetTargetPointer setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.setTargetPointer = setTargetPointer;
// For example: if the creature with the Exploit ability is sacrificed, the trigger ability must use the controller of the LKI, not the owner
setLeavesTheBattlefieldTrigger(true); // https://github.com/magefree/mage/issues/8317
setTriggerPhrase("When {this} exploits a creature, ");
}
protected ExploitCreatureTriggeredAbility(final ExploitCreatureTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public ExploitCreatureTriggeredAbility copy() {
return new ExploitCreatureTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.EXPLOITED_CREATURE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getSourceId().equals(getSourceId())) {
for (Effect effect : getEffects()) {
if (setTargetPointer == SetTargetPointer.PERMANENT) {
effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
}
}
return true;
}
return false;
}
}