forked from External/mage
* tests: added additional tests and verify/runtime checks for wrong die trigger settings; * refactor: removed some usage of short LKI ; * fixed dies events support in "or trigger" and "conditional trigger" (use cases like sacrifice cost); * fixed dies events support in shared triggered abilities (use cases like sacrifice cost);
63 lines
2.1 KiB
Java
63 lines
2.1 KiB
Java
package mage.abilities.common;
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import mage.MageObject;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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* @author LevelX2
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*/
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public class ExploitCreatureTriggeredAbility extends TriggeredAbilityImpl {
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private final SetTargetPointer setTargetPointer;
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public ExploitCreatureTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public ExploitCreatureTriggeredAbility(Effect effect, boolean optional) {
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this(effect, optional, SetTargetPointer.NONE);
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}
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public ExploitCreatureTriggeredAbility(Effect effect, boolean optional, SetTargetPointer setTargetPointer) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.setTargetPointer = setTargetPointer;
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// For example: if the creature with the Exploit ability is sacrificed, the trigger ability must use the controller of the LKI, not the owner
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setLeavesTheBattlefieldTrigger(true); // https://github.com/magefree/mage/issues/8317
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setTriggerPhrase("When {this} exploits a creature, ");
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}
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protected ExploitCreatureTriggeredAbility(final ExploitCreatureTriggeredAbility ability) {
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super(ability);
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public ExploitCreatureTriggeredAbility copy() {
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return new ExploitCreatureTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.EXPLOITED_CREATURE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getSourceId().equals(getSourceId())) {
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for (Effect effect : getEffects()) {
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if (setTargetPointer == SetTargetPointer.PERMANENT) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
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}
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}
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return true;
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}
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return false;
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}
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}
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