foul-magics/Mage/src/main/java/mage/abilities/common/DiesCreatureTriggeredAbility.java
Oleg Agafonov 66b338c6fc dies triggers improves:
* tests: added additional tests and verify/runtime checks for wrong die trigger settings;
* refactor: removed some usage of short LKI ;
* fixed dies events support in "or trigger" and "conditional trigger" (use cases like sacrifice cost);
* fixed dies events support in shared triggered abilities (use cases like sacrifice cost);
2024-11-30 04:23:21 +04:00

92 lines
3.3 KiB
Java

package mage.abilities.common;
import mage.MageObject;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.target.targetpointer.FixedTarget;
/**
* @author North
*/
public class DiesCreatureTriggeredAbility extends TriggeredAbilityImpl {
protected FilterPermanent filter;
private boolean setTargetPointer;
public DiesCreatureTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, false);
}
public DiesCreatureTriggeredAbility(Effect effect, boolean optional, boolean another) {
this(effect, optional, another, false);
}
public DiesCreatureTriggeredAbility(Effect effect, boolean optional, boolean another, boolean setTargetPointer) {
this(effect, optional, new FilterCreaturePermanent(another ? "another creature" : "a creature"));
if (another) {
filter.add(AnotherPredicate.instance);
}
this.setTargetPointer = setTargetPointer;
}
public DiesCreatureTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter) {
this(effect, optional, filter, false);
}
public DiesCreatureTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) {
this(Zone.BATTLEFIELD, effect, optional, filter, setTargetPointer);
}
public DiesCreatureTriggeredAbility(Zone zone, Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) {
super(zone, effect, optional);
this.filter = filter;
this.setTargetPointer = setTargetPointer;
setLeavesTheBattlefieldTrigger(true);
setTriggerPhrase("Whenever " + filter.getMessage() + (filter.getMessage().startsWith("one or more") ? " die, " : " dies, "));
}
protected DiesCreatureTriggeredAbility(final DiesCreatureTriggeredAbility ability) {
super(ability);
this.filter = ability.filter;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public DiesCreatureTriggeredAbility copy() {
return new DiesCreatureTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (!zEvent.isDiesEvent() || !filter.match(zEvent.getTarget(), controllerId, this, game)) {
return false;
}
getEffects().setValue("creatureDied", zEvent.getTarget());
if (setTargetPointer) {
this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
}
return true;
}
@Override
public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
if (this.zone == Zone.BATTLEFIELD) {
return TriggeredAbilityImpl.isInUseableZoneDiesTrigger(this, event, game);
} else {
return super.isInUseableZone(game, source, event);
}
}
}