forked from External/mage
* tests: added additional tests and verify/runtime checks for wrong die trigger settings; * refactor: removed some usage of short LKI ; * fixed dies events support in "or trigger" and "conditional trigger" (use cases like sacrifice cost); * fixed dies events support in shared triggered abilities (use cases like sacrifice cost);
92 lines
3.3 KiB
Java
92 lines
3.3 KiB
Java
package mage.abilities.common;
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import mage.MageObject;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.target.targetpointer.FixedTarget;
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/**
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* @author North
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*/
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public class DiesCreatureTriggeredAbility extends TriggeredAbilityImpl {
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protected FilterPermanent filter;
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private boolean setTargetPointer;
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public DiesCreatureTriggeredAbility(Effect effect, boolean optional) {
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this(effect, optional, false);
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}
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public DiesCreatureTriggeredAbility(Effect effect, boolean optional, boolean another) {
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this(effect, optional, another, false);
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}
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public DiesCreatureTriggeredAbility(Effect effect, boolean optional, boolean another, boolean setTargetPointer) {
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this(effect, optional, new FilterCreaturePermanent(another ? "another creature" : "a creature"));
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if (another) {
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filter.add(AnotherPredicate.instance);
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}
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this.setTargetPointer = setTargetPointer;
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}
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public DiesCreatureTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter) {
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this(effect, optional, filter, false);
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}
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public DiesCreatureTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) {
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this(Zone.BATTLEFIELD, effect, optional, filter, setTargetPointer);
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}
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public DiesCreatureTriggeredAbility(Zone zone, Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) {
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super(zone, effect, optional);
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this.filter = filter;
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this.setTargetPointer = setTargetPointer;
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setLeavesTheBattlefieldTrigger(true);
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setTriggerPhrase("Whenever " + filter.getMessage() + (filter.getMessage().startsWith("one or more") ? " die, " : " dies, "));
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}
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protected DiesCreatureTriggeredAbility(final DiesCreatureTriggeredAbility ability) {
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super(ability);
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this.filter = ability.filter;
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public DiesCreatureTriggeredAbility copy() {
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return new DiesCreatureTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (!zEvent.isDiesEvent() || !filter.match(zEvent.getTarget(), controllerId, this, game)) {
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return false;
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}
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getEffects().setValue("creatureDied", zEvent.getTarget());
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if (setTargetPointer) {
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
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}
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return true;
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}
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@Override
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public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
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if (this.zone == Zone.BATTLEFIELD) {
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return TriggeredAbilityImpl.isInUseableZoneDiesTrigger(this, event, game);
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} else {
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return super.isInUseableZone(game, source, event);
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}
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}
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}
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