foul-magics/Mage/src/main/java/mage/abilities/effects/common/ruleModifying
chesse20 e8892badf1
Fix perpetual use toughness as power of Walking bulwark (#10138)
* attempted fix

* super constructors work like this?

* better use of super and java

* try this again

* fix un-needed code

* remove commented code

* missed some

* Simplify Constructors
2023-05-02 19:59:17 -04:00
..
CantCastOrActivateOpponentsYourTurnEffect.java * Your opponents can't cast - fixed game error on some usage (NPE fix) 2023-03-25 15:14:02 +04:00
CantHaveCountersSourceEffect.java
CantRegenerateTargetEffect.java
CastOnlyDuringPhaseStepSourceEffect.java Fixed potential NPE errors in getPhase usage (fixed Berserker's Frenzy, etc) 2023-03-25 16:01:27 +04:00
CastOnlyIfYouHaveCastAnotherSpellEffect.java
CombatDamageByToughnessEffect.java Fix perpetual use toughness as power of Walking bulwark (#10138) 2023-05-02 19:59:17 -04:00
LegendRuleDoesntApplyEffect.java Refactor effects which disable the "legend rule" (#9662) 2022-10-28 18:04:23 -04:00
PlayLandsFromGraveyardControllerEffect.java
TargetsHaveToTargetPermanentIfAbleEffect.java