foul-magics/Mage.Sets/src/mage/sets/commander2014/BreachingLeviathan.java

116 lines
5 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.commander2014;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.CastFromHandCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.common.CastFromHandWatcher;
/**
*
* @author LevelX2
*/
public class BreachingLeviathan extends CardImpl {
public BreachingLeviathan(UUID ownerId) {
super(ownerId, 12, "Breaching Leviathan", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{7}{U}{U}");
this.expansionSetCode = "C14";
this.subtype.add("Leviathan");
this.color.setBlue(true);
this.power = new MageInt(9);
this.toughness = new MageInt(9);
// When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
Ability ability = new EntersBattlefieldTriggeredAbility(
new ConditionalOneShotEffect(new BreachingLeviathanEffect(), new CastFromHandCondition(),
"if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps"));
this.addAbility(ability, new CastFromHandWatcher());
}
public BreachingLeviathan(final BreachingLeviathan card) {
super(card);
}
@Override
public BreachingLeviathan copy() {
return new BreachingLeviathan(this);
}
}
class BreachingLeviathanEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblue creatures");
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLUE)));
}
public BreachingLeviathanEffect() {
super(Outcome.Tap);
this.staticText = "tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps";
}
public BreachingLeviathanEffect(final BreachingLeviathanEffect effect) {
super(effect);
}
@Override
public BreachingLeviathanEffect copy() {
return new BreachingLeviathanEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent creature: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
creature.tap(game);
ContinuousEffect effect = new DontUntapInControllersNextUntapStepTargetEffect();
effect.setTargetPointer(new FixedTarget(creature.getId()));
game.addEffect(effect, source);
}
return true;
}
}