forked from External/mage
106 lines
3.9 KiB
Java
106 lines
3.9 KiB
Java
package mage.game.command.planes;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.BeginningOfDrawTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.DrawCardTargetEffect;
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import mage.abilities.effects.common.RollPlanarDieEffect;
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import mage.abilities.effects.common.cost.PlanarDieRollCostIncreasingEffect;
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import mage.constants.Planes;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.command.Plane;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.targetpointer.FixedTarget;
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import mage.watchers.common.PlanarRollWatcher;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* @author spjspj
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*/
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public class PanopticonPlane extends Plane {
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private static final String rule = "At the beginning of your draw step, draw an additional card";
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public PanopticonPlane() {
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this.setPlaneType(Planes.PLANE_PANOPTICON);
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this.setExpansionSetCodeForImage("PCA");
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// When you planeswalk to Panopticon, draw a card
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Ability pwability = new PanopticonTriggeredAbility(new DrawCardTargetEffect(1));
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this.getAbilities().add(pwability);
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// At the beginning of your draw step, draw an additional card.
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Ability ability = new BeginningOfDrawTriggeredAbility(Zone.COMMAND, new DrawCardTargetEffect(1), TargetController.ACTIVE, false);
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, draw a card
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Effect chaosEffect = new DrawCardSourceControllerEffect(1);
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Target chaosTarget = null;
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List<Effect> chaosEffects = new ArrayList<>();
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chaosEffects.add(chaosEffect);
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List<Target> chaosTargets = new ArrayList<>();
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chaosTargets.add(chaosTarget);
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ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
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chaosAbility.addWatcher(new PlanarRollWatcher());
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this.getAbilities().add(chaosAbility);
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chaosAbility.setMayActivate(TargetController.ANY);
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this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
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}
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}
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class PanopticonTriggeredAbility extends TriggeredAbilityImpl {
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public PanopticonTriggeredAbility(Effect effect) {
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super(Zone.COMMAND, effect);
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}
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public PanopticonTriggeredAbility(final PanopticonTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.PLANESWALKED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Plane cPlane = game.getState().getCurrentPlane();
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if (cPlane == null || !cPlane.getPlaneType().equals(Planes.PLANE_PANOPTICON)) {
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return false;
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}
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Player activePlayer = game.getPlayer(game.getActivePlayerId());
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if (activePlayer != null) {
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getEffects().setTargetPointer(new FixedTarget(activePlayer.getId()));
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When you planeswalk to {this}, draw a card";
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}
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@Override
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public PanopticonTriggeredAbility copy() {
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return new PanopticonTriggeredAbility(this);
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}
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}
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