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combat
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Rework AsThough handling to allow choosing/affecting a specific alternate cast (#11114)
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2023-10-02 18:42:54 -04:00 |
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command
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refactor: replacement effects don't use apply method now (#11484)
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2023-11-28 11:17:28 +04:00 |
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draft
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game: fixed cube from deck game mode to use a card numbers (#11105)
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2023-09-03 23:13:37 +04:00 |
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events
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refactor: improved and reorganized client-server api, added additional logs, fixed miss admin checks for some commands
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2023-11-23 09:12:02 +04:00 |
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jumpstart
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match
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server: fixed npe error on load tests (miss buffer timer), code refactor
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2023-10-11 14:15:15 +04:00 |
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mulligan
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Add Smoothed London Mulligan option (#10965)
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2023-08-27 15:08:27 -04:00 |
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permanent
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text fix
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2023-11-28 17:28:38 -05:00 |
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stack
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Use generics to ensure the correct class types stored inside the costs tags.
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2023-11-17 02:37:06 -08:00 |
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tournament
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Basic groundwork for extra decks (contraptions, attractions) (#10378)
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2023-08-06 21:06:32 -04:00 |
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turn
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Costs Tag Tracking part 2: Tag system and X values, reworked deep copy code (#11406)
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2023-11-16 23:12:32 +04:00 |
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CardState.java
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Code cleanup: protect all copy constructors (#10750)
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2023-08-04 19:34:58 -04:00 |
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Controllable.java
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Exile.java
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[WOE] Implement Ashiok, Wicked Manipulator (#10909)
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2023-08-30 19:15:56 -04:00 |
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ExileZone.java
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Code cleanup: protect all copy constructors (#10750)
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2023-08-04 19:34:58 -04:00 |
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Game.java
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Improved network stability and other related fixes:
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2023-11-24 21:22:16 +04:00 |
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GameCanadianHighlanderImpl.java
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Add custom options for starting life total and starting hand size (#11259)
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2023-10-06 23:22:48 -04:00 |
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GameCommanderImpl.java
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Prismatic Piper and same cards - fixed game error on disconnected player before game begin
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2023-10-21 17:41:41 +04:00 |
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GameException.java
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GameImpl.java
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remove DamageDoneWatcher from default watchers
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2023-11-30 00:59:21 -05:00 |
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GameInfo.java
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GameOptions.java
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new feature: Emblem Cards (#10498)
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2023-09-26 22:47:13 -04:00 |
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GameReplay.java
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GameState.java
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Improved network stability and other related fixes:
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2023-11-24 21:22:16 +04:00 |
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GameStates.java
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Performance: fixed server's big memory usage in long games and in big stack sizes (related to #11285, fixes #9302)
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2023-10-14 15:54:10 +04:00 |
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GameTinyLeadersImpl.java
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Add custom options for starting life total and starting hand size (#11259)
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2023-10-06 23:22:48 -04:00 |
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Graveyard.java
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Code cleanup: protect all copy constructors (#10750)
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2023-08-04 19:34:58 -04:00 |
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LookedAt.java
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Code cleanup: protect all copy constructors (#10750)
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2023-08-04 19:34:58 -04:00 |
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MageObjectAttribute.java
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Costs Tag Tracking part 2: Tag system and X values, reworked deep copy code (#11406)
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2023-11-16 23:12:32 +04:00 |
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Revealed.java
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Code cleanup: protect all copy constructors (#10750)
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2023-08-04 19:34:58 -04:00 |
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Seat.java
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Table.java
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Team.java
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ZoneChangeInfo.java
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Code cleanup: protect all copy constructors (#10750)
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2023-08-04 19:34:58 -04:00 |
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ZonesHandler.java
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Implement Prototype ability (#11249)
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2023-10-09 21:06:19 -04:00 |