foul-magics/Mage/src/main/java/mage/abilities
2020-07-18 17:27:15 +02:00
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abilityword added new class for "this or another" triggered abilities 2020-06-25 20:14:48 -04:00
common * Added handling of triggered mana to available mana calculation (fixes #585). 2020-07-11 00:53:47 +02:00
condition Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
costs * Added handling of triggered mana to available mana calculation (fixes #585). 2020-07-11 00:53:47 +02:00
decorator * Fixed that effects with "as long as Intet remains on the battlefield" condition were reapplied as the card returned to battlefield. 2020-06-18 19:12:58 +02:00
dynamicvalue * Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698. 2020-07-16 22:37:51 +02:00
effects * Meld Keyword - Fixed that the melt status was not correctly handled related to rollbacks or AI game simulation (fixes #6723). 2020-07-18 16:33:28 +02:00
hint Added hint to monstrous. Fixes #6765 2020-07-07 17:57:25 +02:00
keyword * Traumatize, Bond of Insights, Enter The God-Etrenals and Flint Golem - Changed to mill method. 2020-07-18 17:27:15 +02:00
mana * Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698. 2020-07-16 22:37:51 +02:00
meta Fixed missing locale param in string operations (#4634) 2020-07-03 02:00:58 +04:00
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Abilities.java Ability refactor: new code to remove abilities from permanent; 2020-05-28 22:31:54 +04:00
AbilitiesImpl.java Ability refactor: new code to remove abilities from permanent; 2020-05-28 22:31:54 +04:00
Ability.java Battlefield Thaumaturge - fixed that it doesn't allow to cast spells without full available mana (#6698); 2020-07-05 01:08:43 +04:00
AbilityImpl.java * Added handling of triggered mana to available mana calculation (fixes #585). 2020-07-11 00:53:47 +02:00
ActivatedAbility.java Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b); 2020-05-24 09:21:49 +04:00
ActivatedAbilityImpl.java
ActivationInfo.java Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
CompoundAbility.java
DelayedTriggeredAbilities.java
DelayedTriggeredAbility.java
EvasionAbility.java
Gender.java
LoyaltyAbility.java
MageSingleton.java
Mode.java
Modes.java Battlefield Thaumaturge - fixed that it doesn't allow to cast spells without full available mana (#6698); 2020-07-05 01:08:43 +04:00
OpeningHandAction.java
PlayLandAbility.java
SpecialAction.java Reworked and improved special mana payment abilities (convoke, delve, assist, improvise): 2020-06-19 13:09:45 +04:00
SpecialActions.java
SpellAbility.java * Some rework/clean up of the PlayFromNotOwnHandZone effects (fixes #6580). Some added tests. 2020-06-18 01:19:23 +02:00
StateTriggeredAbility.java
StaticAbility.java
TriggeredAbilities.java
TriggeredAbility.java
TriggeredAbilityImpl.java - Fixed #6838 2020-07-14 15:49:30 -05:00