foul-magics/Mage/src/main/java/mage/abilities/common/AttacksTriggeredAbility.java
2020-02-05 02:17:00 +04:00

79 lines
2.3 KiB
Java

package mage.abilities.common;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class AttacksTriggeredAbility extends TriggeredAbilityImpl {
protected SetTargetPointer setTargetPointer;
protected String text;
public AttacksTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, null);
}
public AttacksTriggeredAbility(Effect effect, boolean optional, String text) {
this(effect, optional, text, SetTargetPointer.NONE);
}
public AttacksTriggeredAbility(Effect effect, boolean optional, String text, SetTargetPointer setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.text = text;
this.setTargetPointer = setTargetPointer;
}
public AttacksTriggeredAbility(final AttacksTriggeredAbility ability) {
super(ability);
this.text = ability.text;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getCombat().getAttackers().contains(this.getSourceId())) {
switch (setTargetPointer) {
case PLAYER:
UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(getSourceId(), game);
if (defendingPlayerId != null) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(defendingPlayerId));
}
}
break;
}
return true;
}
return false;
}
@Override
public String getRule() {
if (text == null || text.isEmpty()) {
return "Whenever {this} attacks, " + super.getRule();
}
return text;
}
@Override
public AttacksTriggeredAbility copy() {
return new AttacksTriggeredAbility(this);
}
}