foul-magics/Mage/src/main/java/mage/abilities/common/TurnedFaceUpAllTriggeredAbility.java
2018-06-02 17:59:49 +02:00

89 lines
2.9 KiB
Java

package mage.abilities.common;
import mage.MageObject;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class TurnedFaceUpAllTriggeredAbility extends TriggeredAbilityImpl {
private FilterPermanent filter;
private boolean setTargetPointer;
public TurnedFaceUpAllTriggeredAbility(Effect effect, FilterPermanent filter) {
this(effect, filter, false);
}
public TurnedFaceUpAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean setTargetPointer) {
this(Zone.BATTLEFIELD, effect, filter, setTargetPointer, false);
}
public TurnedFaceUpAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean setTargetPointer, boolean optional) {
super(zone, effect, optional);
// has to be set so the ability triggers if card itself is turn faced up
this.setWorksFaceDown(true);
this.filter = filter;
this.setTargetPointer = setTargetPointer;
}
public TurnedFaceUpAllTriggeredAbility(final TurnedFaceUpAllTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
this.filter = ability.filter;
}
@Override
public TurnedFaceUpAllTriggeredAbility copy() {
return new TurnedFaceUpAllTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TURNEDFACEUP;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!event.getTargetId().equals(getSourceId())) {
MageObject sourceObj = this.getSourceObject(game);
if (sourceObj != null) {
if (sourceObj instanceof Card && ((Card)sourceObj).isFaceDown(game)) {
// if face down and it's not itself that is turned face up, it does not trigger
return false;
}
} else {
// Permanent is and was not on the battlefield
return false;
}
}
Permanent permanent = game.getPermanent(event.getTargetId());
if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
if (setTargetPointer) {
for (Effect effect: getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever " + filter.getMessage() + " is turned face up, " + super.getRule();
}
}