forked from External/mage
89 lines
2.9 KiB
Java
89 lines
2.9 KiB
Java
|
|
|
|
package mage.abilities.common;
|
|
|
|
import mage.MageObject;
|
|
import mage.abilities.TriggeredAbilityImpl;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.cards.Card;
|
|
import mage.constants.Zone;
|
|
import mage.filter.FilterPermanent;
|
|
import mage.game.Game;
|
|
import mage.game.events.GameEvent;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.target.targetpointer.FixedTarget;
|
|
|
|
/**
|
|
*
|
|
* @author LevelX2
|
|
*/
|
|
|
|
public class TurnedFaceUpAllTriggeredAbility extends TriggeredAbilityImpl {
|
|
|
|
private FilterPermanent filter;
|
|
private boolean setTargetPointer;
|
|
|
|
public TurnedFaceUpAllTriggeredAbility(Effect effect, FilterPermanent filter) {
|
|
this(effect, filter, false);
|
|
}
|
|
|
|
public TurnedFaceUpAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean setTargetPointer) {
|
|
this(Zone.BATTLEFIELD, effect, filter, setTargetPointer, false);
|
|
}
|
|
|
|
public TurnedFaceUpAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean setTargetPointer, boolean optional) {
|
|
super(zone, effect, optional);
|
|
// has to be set so the ability triggers if card itself is turn faced up
|
|
this.setWorksFaceDown(true);
|
|
this.filter = filter;
|
|
this.setTargetPointer = setTargetPointer;
|
|
}
|
|
|
|
public TurnedFaceUpAllTriggeredAbility(final TurnedFaceUpAllTriggeredAbility ability) {
|
|
super(ability);
|
|
this.setTargetPointer = ability.setTargetPointer;
|
|
this.filter = ability.filter;
|
|
}
|
|
|
|
@Override
|
|
public TurnedFaceUpAllTriggeredAbility copy() {
|
|
return new TurnedFaceUpAllTriggeredAbility(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean checkEventType(GameEvent event, Game game) {
|
|
return event.getType() == GameEvent.EventType.TURNEDFACEUP;
|
|
}
|
|
|
|
@Override
|
|
public boolean checkTrigger(GameEvent event, Game game) {
|
|
if (!event.getTargetId().equals(getSourceId())) {
|
|
MageObject sourceObj = this.getSourceObject(game);
|
|
if (sourceObj != null) {
|
|
if (sourceObj instanceof Card && ((Card)sourceObj).isFaceDown(game)) {
|
|
// if face down and it's not itself that is turned face up, it does not trigger
|
|
return false;
|
|
}
|
|
} else {
|
|
// Permanent is and was not on the battlefield
|
|
return false;
|
|
}
|
|
}
|
|
Permanent permanent = game.getPermanent(event.getTargetId());
|
|
if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
|
|
if (setTargetPointer) {
|
|
for (Effect effect: getEffects()) {
|
|
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public String getRule() {
|
|
return "Whenever " + filter.getMessage() + " is turned face up, " + super.getRule();
|
|
}
|
|
}
|
|
|