foul-magics/Mage/src/main/java/mage/abilities/common/DealsDamageToAPlayerAllTriggeredAbility.java
Evan Kranzler ca80806400
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
2021-07-15 07:46:38 -04:00

102 lines
4.3 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author LevelX2
*/
public class DealsDamageToAPlayerAllTriggeredAbility extends TriggeredAbilityImpl {
private final FilterPermanent filter;
private final SetTargetPointer setTargetPointer;
private final boolean onlyCombat;
private final boolean affectsDefendingPlayer;
private final TargetController targetController;
public DealsDamageToAPlayerAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat) {
this(effect, filter, optional, setTargetPointer, onlyCombat, false);
}
public DealsDamageToAPlayerAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat, boolean affectsDefendingPlayer) {
this(Zone.BATTLEFIELD, effect, filter, optional, setTargetPointer, onlyCombat, affectsDefendingPlayer);
}
public DealsDamageToAPlayerAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat, boolean affectsDefendingPlayer) {
this(zone, effect, filter, optional, setTargetPointer, onlyCombat, affectsDefendingPlayer, TargetController.ANY);
}
public DealsDamageToAPlayerAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat, boolean affectsDefendingPlayer, TargetController targetController) {
super(zone, effect, optional);
this.setTargetPointer = setTargetPointer;
this.filter = filter;
this.onlyCombat = onlyCombat;
this.affectsDefendingPlayer = affectsDefendingPlayer;
this.targetController = targetController;
}
public DealsDamageToAPlayerAllTriggeredAbility(final DealsDamageToAPlayerAllTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
this.filter = ability.filter;
this.onlyCombat = ability.onlyCombat;
this.affectsDefendingPlayer = ability.affectsDefendingPlayer;
this.targetController = ability.targetController;
}
@Override
public DealsDamageToAPlayerAllTriggeredAbility copy() {
return new DealsDamageToAPlayerAllTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (onlyCombat && !((DamagedPlayerEvent) event).isCombatDamage()) {
return false;
}
if (targetController == TargetController.OPPONENT
&& !game.getOpponents(getControllerId()).contains(event.getTargetId())) {
return false;
}
Permanent permanent = game.getPermanent(event.getSourceId());
if (!filter.match(permanent, getSourceId(), getControllerId(), game)) {
return false;
}
this.getEffects().setValue("damage", event.getAmount());
this.getEffects().setValue("sourceId", event.getSourceId());
if (affectsDefendingPlayer) {
this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId()));
} else {
switch (setTargetPointer) {
case PLAYER:
this.getEffects().setTargetPointer(new FixedTarget(permanent.getControllerId()));
break;
case PERMANENT:
this.getEffects().setTargetPointer(new FixedTarget(permanent, game));
break;
}
}
return true;
}
@Override
public String getTriggerPhrase() {
return "Whenever " + filter.getMessage() + " deals " + (onlyCombat ? "combat " : "") + "damage to "
+ (targetController == TargetController.OPPONENT ? "an opponent" : "a player") + ", " ;
}
}