foul-magics/Mage/src/main/java/mage/game/events/DamagePermanentEvent.java
Evan Kranzler 5390963d38
Fix handling of damage to permanents (WIP) (#7592)
* initial refactor of damage events

* cleaned up some instances of classes that need to be removed

* removed old damage event classes

* removed outdated imports

* temporarily refactor Everlasting Torment (this will need to be changed more)

* updated damage handling to use new changes

* some reworking of lethal/excess damage plus a test

* updated damage marking to handle planeswalkers

* updated implementation of Phyrexian Unlife

* updated implementation of Everlasting Torment

* added some more excess damage tests

* small change to wither check
2021-02-22 17:11:24 -05:00

13 lines
407 B
Java

package mage.game.events;
import java.util.UUID;
/**
* @author TheElk801
*/
public class DamagePermanentEvent extends DamageEvent {
public DamagePermanentEvent(UUID targetId, UUID damageSourceId, UUID targetControllerId, int amount, boolean preventable, boolean combat) {
super(EventType.DAMAGE_PERMANENT, targetId, damageSourceId, targetControllerId, amount, preventable, combat);
}
}