foul-magics/Mage/src/main/java/mage/abilities/common/DealsDamageAttachedTriggeredAbility.java
Evan Kranzler 5390963d38
Fix handling of damage to permanents (WIP) (#7592)
* initial refactor of damage events

* cleaned up some instances of classes that need to be removed

* removed old damage event classes

* removed outdated imports

* temporarily refactor Everlasting Torment (this will need to be changed more)

* updated damage handling to use new changes

* some reworking of lethal/excess damage plus a test

* updated damage marking to handle planeswalkers

* updated implementation of Phyrexian Unlife

* updated implementation of Everlasting Torment

* added some more excess damage tests

* small change to wither check
2021-02-22 17:11:24 -05:00

55 lines
1.7 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
* @author LevelX2
*/
public class DealsDamageAttachedTriggeredAbility extends TriggeredAbilityImpl {
public DealsDamageAttachedTriggeredAbility(Zone zone, Effect effect, boolean optional) {
super(zone, effect, optional);
}
public DealsDamageAttachedTriggeredAbility(final DealsDamageAttachedTriggeredAbility ability) {
super(ability);
}
@Override
public DealsDamageAttachedTriggeredAbility copy() {
return new DealsDamageAttachedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
|| event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent enchantment = game.getPermanent(this.getSourceId());
if (enchantment == null || enchantment.getAttachedTo() == null) {
return false;
}
Permanent enchanted = game.getPermanent(enchantment.getAttachedTo());
if (enchanted != null && event.getSourceId().equals(enchanted.getId())) {
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever enchanted creature deals damage, " + super.getRule();
}
}