foul-magics/Mage.Sets/src/mage/cards/h/HuntersInsight.java
Evan Kranzler 5390963d38
Fix handling of damage to permanents (WIP) (#7592)
* initial refactor of damage events

* cleaned up some instances of classes that need to be removed

* removed old damage event classes

* removed outdated imports

* temporarily refactor Everlasting Torment (this will need to be changed more)

* updated damage handling to use new changes

* some reworking of lethal/excess damage plus a test

* updated damage marking to handle planeswalkers

* updated implementation of Phyrexian Unlife

* updated implementation of Everlasting Torment

* added some more excess damage tests

* small change to wither check
2021-02-22 17:11:24 -05:00

116 lines
3.6 KiB
Java

package mage.cards.h;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author North
*/
public final class HuntersInsight extends CardImpl {
public HuntersInsight(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{G}");
// Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
this.getSpellAbility().addEffect(new HuntersInsightEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
}
private HuntersInsight(final HuntersInsight card) {
super(card);
}
@Override
public HuntersInsight copy() {
return new HuntersInsight(this);
}
}
class HuntersInsightEffect extends OneShotEffect {
HuntersInsightEffect() {
super(Outcome.Benefit);
staticText = "Choose target creature you control. Whenever that creature deals combat damage " +
"to a player or planeswalker this turn, draw that many cards.";
}
private HuntersInsightEffect(final HuntersInsightEffect effect) {
super(effect);
}
@Override
public HuntersInsightEffect copy() {
return new HuntersInsightEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent == null) {
return false;
}
game.addDelayedTriggeredAbility(new HuntersInsightTriggeredAbility(new MageObjectReference(permanent, game)), source);
return true;
}
}
class HuntersInsightTriggeredAbility extends DelayedTriggeredAbility {
private final MageObjectReference mor;
HuntersInsightTriggeredAbility(MageObjectReference mor) {
super(null, Duration.EndOfTurn, false, false);
this.mor = mor;
}
private HuntersInsightTriggeredAbility(final HuntersInsightTriggeredAbility ability) {
super(ability);
this.mor = ability.mor;
}
@Override
public HuntersInsightTriggeredAbility copy() {
return new HuntersInsightTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!mor.refersTo(event.getSourceId(), game)
|| !((DamagedEvent) event).isCombatDamage()) {
return false;
}
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && !permanent.isPlaneswalker()) {
return false;
}
this.getEffects().clear();
this.addEffect(new DrawCardSourceControllerEffect(event.getAmount()));
return true;
}
@Override
public String getRule() {
return "Whenever this creature deals combat damage to a player or planeswalker, draw that many cards.";
}
}