forked from External/mage
125 lines
4.5 KiB
Java
125 lines
4.5 KiB
Java
package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.filter.common.FilterPlaneswalkerCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author weirddan455
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*/
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public final class CarthTheLion extends CardImpl {
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public CarthTheLion(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(3);
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this.toughness = new MageInt(5);
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// Whenever Carth the Lion enters the battlefield, or a planeswalker you control dies, look at the top seven cards of your library.
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// You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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this.addAbility(new CarthTheLionTriggeredAbility());
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// Planeswalkers' loyalty abilities you activate cost an additonal {+1} to activate.
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this.addAbility(new SimpleStaticAbility(new CarthTheLionLoyaltyCostEffect()));
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}
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private CarthTheLion(final CarthTheLion card) {
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super(card);
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}
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@Override
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public CarthTheLion copy() {
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return new CarthTheLion(this);
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}
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}
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class CarthTheLionTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterPlaneswalkerCard filter = new FilterPlaneswalkerCard("a planeswalker card");
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public CarthTheLionTriggeredAbility() {
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super(Zone.BATTLEFIELD, new LookLibraryAndPickControllerEffect(
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7, 1, filter, PutCards.HAND, PutCards.BOTTOM_RANDOM));
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setTriggerPhrase("Whenever {this} enters or a planeswalker you control dies, ");
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setLeavesTheBattlefieldTrigger(true);
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}
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private CarthTheLionTriggeredAbility(final CarthTheLionTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public CarthTheLionTriggeredAbility copy() {
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return new CarthTheLionTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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&& event.getTargetId().equals(getSourceId())) {
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return true;
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}
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getPlayerId().equals(getControllerId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.isDiesEvent()) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(zEvent.getTargetId());
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return permanent != null && permanent.isPlaneswalker(game);
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}
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}
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return false;
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}
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}
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class CarthTheLionLoyaltyCostEffect extends CostModificationEffectImpl {
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CarthTheLionLoyaltyCostEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.INCREASE_COST);
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this.staticText = "Planeswalkers' loyalty abilities you activate cost an additional +1 to activate";
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}
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private CarthTheLionLoyaltyCostEffect(final CarthTheLionLoyaltyCostEffect effect) {
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super(effect);
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}
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@Override
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public CarthTheLionLoyaltyCostEffect copy() {
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return new CarthTheLionLoyaltyCostEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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if (abilityToModify instanceof LoyaltyAbility) {
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((LoyaltyAbility) abilityToModify).increaseLoyaltyCost(1);
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return true;
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}
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return false;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify instanceof LoyaltyAbility && abilityToModify.getControllerId().equals(source.getControllerId());
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}
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}
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