foul-magics/Mage/src/main/java/mage/game/command/emblems/RadiationEmblem.java
Oleg Agafonov 521a0f6e32 GUI: introduced default card hints:
* refactor: added helper emblems instead rad counter's inherent emblems (use initGameDefaultHelperEmblems to define new card hints or other fake objects);
* refactor: added card hints support for emblems, planes and other command objects;
* GUI: added storm counter as default card hint (use hints tool to see it, closes #12360);
2024-07-27 09:40:41 +04:00

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4.4 KiB
Java

package mage.game.command.emblems;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfPreCombatMainTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Cards;
import mage.cards.FrameStyle;
import mage.cards.repository.TokenInfo;
import mage.cards.repository.TokenRepository;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.players.Player;
/**
* Special emblem to enable the Rad Counter inherent trigger
* with an actual source, to display image on the stack.
*
* @author Susucr
*/
public class RadiationEmblem extends Emblem {
public RadiationEmblem() {
super("Radiation");
this.frameStyle = FrameStyle.M15_NORMAL;
this.getAbilities().add(new ConditionalInterveningIfTriggeredAbility(
new BeginningOfPreCombatMainTriggeredAbility(Zone.ALL, new RadiationEffect(), TargetController.YOU, false, false),
RadiationCondition.instance,
"At the beginning of your precombat main phase, if you have any rad counters, "
+ "mill that many cards. For each nonland card milled this way, you lose 1 life and a rad counter."
));
TokenInfo foundInfo = TokenRepository.instance.findPreferredTokenInfoForXmage(TokenRepository.XMAGE_IMAGE_NAME_RADIATION, null);
if (foundInfo != null) {
this.setExpansionSetCode(foundInfo.getSetCode());
this.setUsesVariousArt(false);
this.setCardNumber("");
this.setImageFileName(""); // use default
this.setImageNumber(foundInfo.getImageNumber());
} else {
// how-to fix: add emblem to the tokens-database TokenRepository->loadXmageTokens
throw new IllegalArgumentException("Wrong code usage: can't find xmage token info for: " + TokenRepository.XMAGE_IMAGE_NAME_RADIATION);
}
}
private RadiationEmblem(final RadiationEmblem card) {
super(card);
}
@Override
public RadiationEmblem copy() {
return new RadiationEmblem(this);
}
}
enum RadiationCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
return player != null && player.getCountersCount(CounterType.RAD) > 0;
}
}
/**
* 725.1. Rad counters are a kind of counter a player can have (see rule 122, "Counters").
* There is an inherent triggered ability associated with rad counters. This ability has no
* source and is controlled by the active player. This is an exception to rule 113.8. The
* full text of this ability is "At the beginning of each player's precombat main phase, if
* that player has one or more rad counters, that player mills a number of cards equal to
* the number of rad counters they have. For each nonland card milled this way, that player
* loses 1 life and removes one rad counter from themselves."
*/
class RadiationEffect extends OneShotEffect {
RadiationEffect() {
super(Outcome.Neutral);
staticText = "mill that many cards. For each nonland card milled this way, "
+ "you lose 1 life and remove one rad counter.";
}
private RadiationEffect(final RadiationEffect effect) {
super(effect);
}
@Override
public RadiationEffect copy() {
return new RadiationEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
int amount = player.getCountersCount(CounterType.RAD);
Cards milled = player.millCards(amount, source, game);
int countNonLand = milled.count(StaticFilters.FILTER_CARD_NON_LAND, player.getId(), source, game);
if (countNonLand > 0) {
// TODO: support gaining life instead with [[Strong, the Brutish Thespian]]
player.loseLife(countNonLand, game, source, false);
player.loseCounters(CounterType.RAD.getName(), countNonLand, source, game);
}
return true;
}
}