foul-magics/Mage/src/main/java/mage/abilities/effects/common/RegenerateSourceEffect.java
Oleg Agafonov 309b3f5636 GUI: deck legality and themes improves:
* Improved formats list in deck legality panel (#6854);
 * Added hide button to deck legality panel (#6854);
 * Fixed themes names and added theme info in startup logs;
2020-08-03 00:07:13 +04:00

151 lines
5 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.hint.Hint;
import mage.abilities.hint.HintUtils;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com, JayDi85
*/
public class RegenerateSourceEffect extends ReplacementEffectImpl {
public RegenerateSourceEffect() {
super(Duration.EndOfTurn, Outcome.Regenerate);
staticText = "Regenerate {this}";
}
public RegenerateSourceEffect(String targetName) {
super(Duration.EndOfTurn, Outcome.Regenerate);
staticText = "Regenerate " + targetName;
}
public RegenerateSourceEffect(final RegenerateSourceEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
//20110204 - 701.11
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null
&& permanent.regenerate(source, game)) {
this.used = true;
discard();
return true;
}
return false;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
RegenerateSourceEffect.initRegenerationShieldInfo(game, source, source.getSourceId());
}
@Override
public RegenerateSourceEffect copy() {
return new RegenerateSourceEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return apply(game, source);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DESTROY_PERMANENT
|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
// The regeneration effect is discarded if the permanent is blinked or changes zone
if (event.getType() == GameEvent.EventType.ZONE_CHANGE
&& event.getTargetId() == source.getSourceId()) {
discard();
return false;
}
//20110204 - 701.11c - event.getAmount() is used to signal if regeneration is allowed
return event.getAmount() == 0
&& event.getTargetId().equals(source.getSourceId())
&& !this.used;
}
/**
* Add info about new regen shield.
* Warning, it's a workaround to show regen shields info, real effects will be use replacement logic.
*
* @param game
* @param source
* @param permanentId
*/
public static void initRegenerationShieldInfo(Game game, Ability source, UUID permanentId) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
// add one regen shield
RegenerateSourceEffect.incRegenerationShieldsAmount(game, permanent.getId());
// add regen info
InfoEffect.addCardHintToPermanent(game, source, permanent,
RegenerationShieldsHint.instance, Duration.EndOfTurn);
}
}
public static int getRegenerationShieldsAmount(Game game, UUID permanentId) {
// info must be reset on new turn
Integer amount = (Integer) game.getState().getValue(
CardUtil.getCardZoneString("RegenerationShieldsAmount_turn" + game.getTurnNum(), permanentId, game));
if (amount != null) {
return amount;
}
return 0;
}
private static void setRegenerationShieldsAmount(Game game, UUID permanentId, int amount) {
game.getState().setValue(
CardUtil.getCardZoneString("RegenerationShieldsAmount_turn" + game.getTurnNum(), permanentId, game), amount);
}
public static int incRegenerationShieldsAmount(Game game, UUID permanentId) {
int amount = getRegenerationShieldsAmount(game, permanentId) + 1;
setRegenerationShieldsAmount(game, permanentId, amount);
return amount;
}
public static int decRegenerationShieldsAmount(Game game, UUID permanentId) {
int amount = Math.max(0, getRegenerationShieldsAmount(game, permanentId) - 1);
setRegenerationShieldsAmount(game, permanentId, amount);
return amount;
}
}
enum RegenerationShieldsHint implements Hint {
instance;
@Override
public String getText(Game game, Ability ability) {
int amount = RegenerateSourceEffect.getRegenerationShieldsAmount(game, ability.getSourceId());
String info = "Regeneration shields: " + amount + " (permanent will be regenerated instead of destroyed)";
if (amount > 0) {
return HintUtils.prepareText(info, null, HintUtils.HINT_ICON_GOOD);
} else {
return HintUtils.prepareText(info, null, HintUtils.HINT_ICON_BAD);
}
}
@Override
public Hint copy() {
return instance;
}
}