foul-magics/Mage/src/main/java/mage/target/common/TargetPermanentOrPlayerAmount.java

222 lines
7.7 KiB
Java

package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.filter.Filter;
import mage.filter.common.FilterPermanentOrPlayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetAmount;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
/**
* @author TheElk801
*/
public abstract class TargetPermanentOrPlayerAmount extends TargetAmount {
protected FilterPermanentOrPlayer filter;
TargetPermanentOrPlayerAmount(DynamicValue amount) {
this(amount, 0);
}
TargetPermanentOrPlayerAmount(DynamicValue amount, int maxNumberOfTargets) {
super(amount);
this.maxNumberOfTargets = maxNumberOfTargets;
}
TargetPermanentOrPlayerAmount(final TargetPermanentOrPlayerAmount target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID objectId, Game game) {
// max targets limit reached (only selected can be choosen again)
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets().contains(objectId);
}
Permanent permanent = game.getPermanent(objectId);
if (permanent != null) {
return filter.match(permanent, game);
}
Player player = game.getPlayer(objectId);
return player != null && filter.match(player, game);
}
@Override
public boolean canTarget(UUID objectId, Ability source, Game game) {
// max targets limit reached (only selected can be choosen again)
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets().contains(objectId);
}
Permanent permanent = game.getPermanent(objectId);
Player player = game.getPlayer(objectId);
if (source != null) {
MageObject targetSource = source.getSourceObject(game);
if (permanent != null) {
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
}
if (player != null) {
return player.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(player, game);
}
}
if (permanent != null) {
return filter.match(permanent, game);
}
return player != null && filter.match(player, game);
}
@Override
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
return canTarget(objectId, source, game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
// no max targets limit here
int count = 0;
MageObject targetSource = game.getObject(sourceId);
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player == null
|| !player.canBeTargetedBy(targetSource, sourceControllerId, game)
|| !filter.match(player, game)) {
continue;
}
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
if (!permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) {
continue;
}
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
// no max targets limit here
int count = 0;
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player == null || !filter.match(player, game)) {
continue;
}
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
// max targets limit reached (only selected can be choosen again)
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
possibleTargets.addAll(getTargets());
return possibleTargets;
}
MageObject targetSource = game.getObject(sourceId);
game.getState()
.getPlayersInRange(sourceControllerId, game)
.stream()
.map(game::getPlayer)
.filter(Objects::nonNull)
.filter(player -> player.canBeTargetedBy(targetSource, sourceControllerId, game)
&& filter.match(player, game)
)
.map(Player::getId)
.forEach(possibleTargets::add);
game.getBattlefield()
.getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)
.stream()
.filter(Objects::nonNull)
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
.map(Permanent::getId)
.forEach(possibleTargets::add);
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
// max targets limit reached (only selected can be choosen again)
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
possibleTargets.addAll(getTargets());
return possibleTargets;
}
game.getState()
.getPlayersInRange(sourceControllerId, game)
.stream()
.map(game::getPlayer)
.filter(Objects::nonNull)
.filter(player -> filter.match(player, game))
.map(Player::getId)
.forEach(possibleTargets::add);
game.getBattlefield()
.getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)
.stream()
.map(Permanent::getId)
.forEach(possibleTargets::add);
return possibleTargets;
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append(" (").append(getTargetAmount(targetId)).append(") ");
} else {
Player player = game.getPlayer(targetId);
sb.append(player.getLogName()).append(" (").append(getTargetAmount(targetId)).append(") ");
}
}
return sb.toString().trim();
}
}