foul-magics/Mage.Common/src/mage/utils/DeckBuilder.java
vraskulin 076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00

322 lines
12 KiB
Java

package mage.utils;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import mage.Mana;
import mage.cards.Card;
import mage.cards.decks.Deck;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.interfaces.rate.RateCallback;
import mage.util.RandomUtil;
/**
* Builds deck from provided card pool.
*
* @author nantuko
*/
public class DeckBuilder {
private static final int DECK_COUNT40[] = {3, 6, 6, 4, 3, 2};
private static final int DECK_COUNT60[] = {4, 9, 9, 5, 5, 3};
private static final int DECK_COST[] = {1, 2, 3, 4, 6, 10};
private static final int MIN_CARD_SCORE = 25;
private static final int MIN_SOURCE = 3; // minmal number of sources for a mana color, will be taken also if ratio would give a lower number
private static Deck deck;
private static int deckCount[];
private static int deckSize;
private static int deckSpells;
private static int deckLands;
/**
* Hide constructor.
*/
private DeckBuilder() {
}
public synchronized static Deck buildDeck(List<Card> spellCardPool, List<ColoredManaSymbol> allowedColors, List<String> setsToUse, List<Card> landCardPool, int deckCardSize, RateCallback callback) {
deckSize = deckCardSize;
deck = new Deck();
final Collection<MageScoredCard> remainingCards = new ArrayList<>();
Set<String> names = new HashSet<>();
for (final Card card : spellCardPool) {
if (names.contains(card.getName())) {
continue;
}
remainingCards.add(new MageScoredCard(card, allowedColors, callback));
names.add(card.getName());
}
// prints score and manaScore to log
// for(MageScoredCard scoreCard :remainingCards) {
// Logger.getLogger(DeckBuilder.class).info(
// new StringBuilder("Score: ")
// .append(scoreCard.getScore())
// .append(" ManaScore: ")
// .append(scoreCard.getManaCostScore(scoreCard.getCard(), allowedColors))
// .append(" ")
// .append(scoreCard.getCard().getName())
// .append(" ")
// .append(scoreCard.getCard().getManaCost().getText()).toString()
// );
// }
int min = 0;
if (deckSize == 40) {
deckCount = DECK_COUNT40;
deckSpells = 23;
deckLands = 17;
} else {
deckCount = DECK_COUNT60;
deckSpells = 35;
deckLands = 25;
}
for (int index = 0; index < deckCount.length; index++) {
final int max = DECK_COST[index];
addCardsToDeck(remainingCards, min, max, deckCount[index]);
min = max + 1;
}
addCardsToDeck(remainingCards, 0, 4, deckSpells - deck.getCards().size());
addCardsToDeck(remainingCards, 5, 10, deckSpells - deck.getCards().size());
addLandsToDeck(allowedColors, setsToUse, landCardPool, callback);
Deck returnedDeck = deck;
deck = null;
return returnedDeck;
}
/**
* Checks that chosen card can produce mana of specific color.
*
* @param card
* @param allowedColors
* @return
*/
private static boolean cardCardProduceChosenColors(Card card, List<ColoredManaSymbol> allowedColors) {
int score = 0;
for (Mana mana : card.getMana()) {
for (ColoredManaSymbol color : allowedColors) {
score = score + mana.getColor(color);
}
}
if (score > 1) {
return true;
}
return false;
}
/**
* Chosed best scored card and adds it to the deck.
*
* @param remainingCards
* @param minCost
* @param maxCost
* @param count
*/
private static void addCardsToDeck(final Collection<MageScoredCard> remainingCards, final int minCost, final int maxCost,
final int count) {
for (int c = count; c > 0; c--) {
MageScoredCard bestCard = null;
int bestScore = -1;
for (final MageScoredCard draftedCard : remainingCards) {
final int score = draftedCard.getScore();
final int cost = draftedCard.getConvertedCost();
if (score > bestScore && cost >= minCost && cost <= maxCost) {
bestScore = score;
bestCard = draftedCard;
}
}
if (bestCard == null || bestScore < MIN_CARD_SCORE) {
break;
}
deck.getCards().add(bestCard.card);
remainingCards.remove(bestCard);
}
}
/**
* Adds lands from non basic land (if provided), adds basic lands getting them from provided {@link RateCallback}}.
*
* @param allowedColors
* @param landCardPool
* @param callback
*/
private static void addLandsToDeck(List<ColoredManaSymbol> allowedColors, List<String> setsToUse, List<Card> landCardPool, RateCallback callback) {
// Calculate statistics per color.
final Map<String, Integer> colorCount = new HashMap<>();
for (final Card card : deck.getCards()) {
for (String symbol : card.getManaCost().getSymbols()) {
int count = 0;
symbol = symbol.replace("{", "").replace("}", "");
if (isColoredMana(symbol)) {
for (ColoredManaSymbol allowed : allowedColors) {
if (symbol.contains(allowed.toString())) {
count++;
}
}
if (count > 0) {
Integer typeCount = colorCount.get(symbol);
if (typeCount == null) {
typeCount = 0;
}
typeCount += 1;
colorCount.put(symbol, typeCount);
}
}
}
}
// Add suitable non basic lands to deck in order of pack.
final Map<String, Integer> colorSource = new HashMap<>();
for (final ColoredManaSymbol color : ColoredManaSymbol.values()) {
colorSource.put(color.toString(), 0);
}
if (landCardPool != null) {
for (final Card landCard : landCardPool) {
deck.getCards().add(landCard);
for (Mana mana : landCard.getMana()) {
for (ColoredManaSymbol color : allowedColors) {
int amount = mana.getColor(color);
if (amount > 0) {
Integer count = colorSource.get(color.toString());
count += amount;
colorSource.put(color.toString(), count);
}
}
}
}
}
// Add optimal basic lands to deck.
while (deck.getCards().size() < deckSize) {
ColoredManaSymbol bestColor = null;
//Default to a color in the allowed colors
if (allowedColors != null && !allowedColors.isEmpty()) {
bestColor = allowedColors.get(RandomUtil.nextInt(allowedColors.size()));
}
int lowestRatio = Integer.MAX_VALUE;
for (final ColoredManaSymbol color : ColoredManaSymbol.values()) {
final Integer count = colorCount.get(color.toString());
if (count != null && count > 0) {
final int source = colorSource.get(color.toString());
final int ratio;
if (source < MIN_SOURCE) {
ratio = source - count;
} else {
ratio = source * 100 / count;
}
if (ratio < lowestRatio) {
lowestRatio = ratio;
bestColor = color;
}
}
}
final Card landCard = callback.getBestBasicLand(bestColor, setsToUse);
Integer count = colorSource.get(bestColor.toString());
count++;
colorSource.put(bestColor.toString(), count);
deck.getCards().add(landCard);
}
}
private static class MageScoredCard {
private Card card;
private final int score;
private static final int SINGLE_PENALTY[] = {0, 1, 1, 3, 6, 9};
//private static final int DOUBLE_PENALTY[] = { 0, 0, 1, 2, 4, 6 };
public MageScoredCard(Card card, List<ColoredManaSymbol> allowedColors, RateCallback cardRater) {
this.card = card;
int type;
if (card.getCardType().contains(CardType.CREATURE)) {
type = 10;
} else if (card.getSubtype(null).contains("Equipment")) {
type = 8;
} else if (card.getSubtype(null).contains("Aura")) {
type = 5;
} else if (card.getCardType().contains(CardType.INSTANT)) {
type = 7;
} else {
type = 6;
}
this.score =
// 5*card.getValue() + // not possible now
3 * cardRater.rateCard(card) +
// 3*card.getRemoval() + // not possible now
type + getManaCostScore(card, allowedColors);
}
private int getManaCostScore(Card card, List<ColoredManaSymbol> allowedColors) {
int converted = card.getManaCost().convertedManaCost();
final Map<String, Integer> singleCount = new HashMap<>();
int maxSingleCount = 0;
int multicolor = 0;
Set<String> colors = new HashSet<>();
for (String symbol : card.getManaCost().getSymbols()) {
int count = 0;
symbol = symbol.replace("{", "").replace("}", "");
if (isColoredMana(symbol)) {
for (ColoredManaSymbol allowed : allowedColors) {
if (symbol.contains(allowed.toString())) {
count++;
}
}
// colored but no selected colors, go back with negative value
if (count == 0) {
return -30;
}
if (!colors.contains(symbol)) {
multicolor += 1;
colors.add(symbol);
}
Integer typeCount = singleCount.get(symbol);
if (typeCount == null) {
typeCount = 0;
}
typeCount += 1;
singleCount.put(symbol, typeCount);
maxSingleCount = Math.max(maxSingleCount, typeCount);
}
}
int multicolorBonus = multicolor > 1 ? 30 : 0;
maxSingleCount = Math.min(maxSingleCount, SINGLE_PENALTY.length - 1);
return 2 * converted + 3 * (10 - SINGLE_PENALTY[maxSingleCount]/*-DOUBLE_PENALTY[doubleCount]*/) + multicolorBonus;
}
public int getScore() {
return this.score;
}
public int getConvertedCost() {
return this.card.getManaCost().convertedManaCost();
}
public Card getCard() {
return this.card;
}
}
protected static boolean isColoredMana(String symbol) {
return symbol.equals("W") || symbol.equals("G") || symbol.equals("U") || symbol.equals("B") || symbol.equals("R") || symbol.contains("/");
}
}