forked from External/mage
171 lines
4.6 KiB
Java
171 lines
4.6 KiB
Java
package mage.game.match;
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import mage.cards.Card;
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import mage.cards.decks.Deck;
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import mage.cards.decks.DeckValidator;
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import mage.players.Player;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class MatchPlayer implements Serializable {
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private static final Logger logger = Logger.getLogger(MatchPlayer.class);
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private int wins;
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private int winsNeeded;
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private boolean matchWinner;
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private Deck deck;
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private final Player player;
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private final String name;
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private boolean quit;
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private boolean doneSideboarding;
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private int priorityTimeLeft; // keep left time for next game
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public MatchPlayer(Player player, Deck deck, Match match) {
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this.player = player;
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this.deck = deck;
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this.wins = 0;
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this.winsNeeded = match.getWinsNeeded();
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this.doneSideboarding = true;
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this.quit = false;
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this.name = player.getName();
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this.matchWinner = false;
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}
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/**
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* Create match player's copy for simulated/ai games,
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* so game and cards can get access to player's deck
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*
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* @param newPlayer
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* @return
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*/
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public MatchPlayer(final MatchPlayer source, Player newPlayer) {
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this.wins = source.wins;
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this.winsNeeded = source.winsNeeded;
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this.matchWinner = source.matchWinner;
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this.deck = source.deck;
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this.player = newPlayer; // new
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this.name = newPlayer.getName(); // new
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this.quit = source.quit;
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this.doneSideboarding = source.doneSideboarding;
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this.priorityTimeLeft = source.priorityTimeLeft;
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}
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public int getPriorityTimeLeft() {
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return priorityTimeLeft;
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}
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public void setPriorityTimeLeft(int priorityTimeLeft) {
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this.priorityTimeLeft = priorityTimeLeft;
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}
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public int getWins() {
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return wins;
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}
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public int getWinsNeeded() {
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return winsNeeded;
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}
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public void addWin() {
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this.wins++;
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}
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public Deck getDeck() {
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return deck;
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}
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public Deck getDeckForViewer() {
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if (this.deck == null) {
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return null;
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}
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// Tiny Leaders uses deck name for game, also must hide real deck name from other players
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Deck viewerDeck = this.deck.copy();
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viewerDeck.setName(this.getName());
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return viewerDeck;
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}
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public void submitDeck(Deck newDeck) {
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this.deck = newDeck;
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this.doneSideboarding = true;
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}
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public boolean updateDeck(Deck newDeck, boolean ignoreMainBasicLands) {
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// used for auto-save by timeout from client side
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// workaround to keep deck name for Tiny Leaders because it must be hidden for players
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if (this.deck != null) {
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newDeck.setName(this.getDeck().getName());
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}
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// make sure it's the same deck (player do not add or remove something)
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boolean isGood = (this.deck.getDeckHash(ignoreMainBasicLands) == newDeck.getDeckHash(ignoreMainBasicLands));
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if (!isGood) {
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logger.error("Found cheating player " + player.getName()
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+ " with changed deck, main " + newDeck.getCards().size() + ", side " + newDeck.getSideboard().size());
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newDeck.getCards().clear();
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newDeck.getSideboard().clear();
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}
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this.deck = newDeck;
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return isGood;
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}
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public Deck autoCompleteDeck(DeckValidator deckValidator) {
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// auto complete deck
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while (deck.getMaindeckCards().size() < deckValidator.getDeckMinSize() && !deck.getSideboard().isEmpty()) {
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Card card = deck.getSideboard().iterator().next();
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deck.getCards().add(card);
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deck.getSideboard().remove(card);
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}
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return deck;
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}
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public Player getPlayer() {
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return player;
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}
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public void setSideboarding() {
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this.doneSideboarding = false;
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}
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public boolean isDoneSideboarding() {
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return this.doneSideboarding;
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}
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public boolean hasQuit() {
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return quit;
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}
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public void setQuit(boolean quit) {
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this.doneSideboarding = true;
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this.quit = quit;
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}
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public boolean isMatchWinner() {
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return matchWinner;
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}
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public void setMatchWinner(boolean matchWinner) {
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this.matchWinner = matchWinner;
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}
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public void cleanUpOnMatchEnd() {
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// Free resources that are not needed after match end
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this.deck = null;
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this.player.cleanUpOnMatchEnd();
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// this.player = null;
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}
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public String getName() {
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return name;
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}
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}
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