foul-magics/Mage.Sets/src/mage/cards/c/Clambassadors.java
2018-08-29 01:15:29 +02:00

102 lines
3.7 KiB
Java

package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public final class Clambassadors extends CardImpl {
public Clambassadors(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.subtype.add(SubType.CLAMFOLK);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new ClambassadorsEffect(), false, true));
}
public Clambassadors(final Clambassadors card) {
super(card);
}
@Override
public Clambassadors copy() {
return new Clambassadors(this);
}
}
class ClambassadorsEffect extends OneShotEffect {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("artifact, creature, or land you control");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.ARTIFACT),
new CardTypePredicate(CardType.CREATURE),
new CardTypePredicate(CardType.LAND)));
}
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT), new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.LAND)));
}
public ClambassadorsEffect() {
super(Outcome.Detriment);
this.staticText = "choose an artifact, creature, or land you control. That player gains control of that permanent";
}
public ClambassadorsEffect(final ClambassadorsEffect effect) {
super(effect);
}
@Override
public ClambassadorsEffect copy() {
return new ClambassadorsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Target target = new TargetControlledPermanent(1, 1, filter, true);
if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
while (!target.isChosen() && target.canChoose(controller.getId(), game) && controller.canRespond()) {
controller.chooseTarget(outcome, target, source, game);
}
}
Permanent permanent = game.getPermanent(target.getFirstTarget());
Player opponent = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (permanent != null && opponent != null) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, true, opponent.getId());
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
game.informPlayers(opponent.getLogName() + " has gained control of " + permanent.getLogName());
return true;
}
}
return false;
}
}