forked from External/mage
118 lines
4.3 KiB
Java
118 lines
4.3 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continious;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class GainControlTargetEffect extends ContinuousEffectImpl<GainControlTargetEffect> {
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private UUID controllingPlayerId;
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private boolean fixedControl;
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public GainControlTargetEffect(Duration duration) {
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this(duration, false, null);
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}
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/**
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*
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* @param duration
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* @param fixedControl Controlling player is fixed even if the controller of the ability changes later
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*/
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public GainControlTargetEffect(Duration duration, boolean fixedControl) {
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this(duration, fixedControl, null);
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}
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/**
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*
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* @param duration
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* @param controllingPlayerId Player that controlls the target creature
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*/
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public GainControlTargetEffect(Duration duration, UUID controllingPlayerId) {
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this(duration, true, controllingPlayerId);
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}
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public GainControlTargetEffect(Duration duration, boolean fixedControl, UUID controllingPlayerId) {
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super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
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this.controllingPlayerId = controllingPlayerId;
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this.fixedControl = fixedControl;
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}
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public GainControlTargetEffect(final GainControlTargetEffect effect) {
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super(effect);
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this.controllingPlayerId = effect.controllingPlayerId;
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this.fixedControl = effect.fixedControl;
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}
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@Override
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public GainControlTargetEffect copy() {
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return new GainControlTargetEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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if (this.controllingPlayerId == null && fixedControl) {
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this.controllingPlayerId = source.getControllerId();
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent != null) {
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if (controllingPlayerId != null) {
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return permanent.changeControllerId(controllingPlayerId, game);
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} else {
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return permanent.changeControllerId(source.getControllerId(), game);
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}
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}
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this.discard();
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return false;
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}
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@Override
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public String getText(Mode mode) {
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if (!staticText.isEmpty()) {
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return staticText;
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}
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return "Gain control of target " + mode.getTargets().get(0).getTargetName() + " " + duration.toString();
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}
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}
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