foul-magics/Mage/src/mage
2014-06-23 01:29:21 +02:00
..
abilities * Umezawa's Jitte - Fixed that combat damage triggered ability triggered wrongly multiple times, if damage of equipped create was dealt to different creatures. 2014-06-23 01:29:21 +02:00
actions Some minor formatting. 2014-02-03 17:47:12 +01:00
cards Added Necropotence. 2014-06-16 15:32:51 +02:00
choices [refactor] removed generic parameter from Game classes 2014-06-03 12:33:02 +03:00
constants Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
counters [refactor] removed BoostCounter implementations 2014-05-31 18:43:05 +03:00
filter * Search in library -- Set required status depending on whether searched cards have stated quality (rules 701.15b, 701.15d). 2014-06-19 02:58:29 +04:00
game Some formatting. 2014-06-20 19:26:27 +02:00
players * Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa). 2014-06-20 14:19:03 +02:00
target * Fixed a bug of TargetCardInHand class, that could lead to game locked down situations (e.g. Force of Will). 2014-06-22 18:26:06 +02:00
util * Added Morph ability. 2014-06-09 17:53:55 +02:00
watchers Some formatting. 2014-06-20 19:26:27 +02:00
ConditionalMana.java Some minor formatting and some changes to framework classes. 2013-11-03 20:59:52 +01:00
MageException.java
MageInt.java * Grand Abolisher - Fixed missing tooltip text. 2014-05-14 00:15:53 +02:00
MageItem.java
MageObject.java * Added Morph ability. 2014-06-09 17:53:55 +02:00
MageObjectImpl.java Added Necropotence. 2014-06-16 15:32:51 +02:00
Mana.java * Opal Palcar - Fixed a bug that the first mana ability also wrongly gave the commander boost. 2013-12-27 19:14:17 +01:00
ObjectColor.java removed main method from ObjectColor 2014-06-02 21:18:42 +03:00