foul-magics/Mage/src/mage/target
2015-05-23 15:35:40 +02:00
..
common Some more rework of player.moveCard (mainly to graveyard). 2015-05-23 15:35:40 +02:00
targetpointer * Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack. 2015-04-29 17:37:54 +02:00
Target.java [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
TargetAmount.java Fixes #512 2014-08-15 00:12:29 +04:00
TargetCard.java * Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work). 2014-07-27 11:22:22 +02:00
TargetImpl.java [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
TargetObject.java * Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases. 2014-07-29 17:44:42 +02:00
TargetPermanent.java Fixed some bugs that prevent to select shroud or hexproof targets by not targeted effects (e.g. Proliferate). 2015-04-05 11:13:26 +02:00
TargetPlayer.java Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
Targets.java [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
TargetSource.java added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
TargetSpell.java Fixed a bug in TargetSpell that allowed a spell to select itself as target (#491). 2014-08-09 15:27:39 +02:00
TargetStackObject.java * Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield. 2014-06-15 11:14:08 +02:00