forked from External/mage
76 lines
2.5 KiB
Java
76 lines
2.5 KiB
Java
package mage.cards.h;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.Collection;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class HateMirage extends CardImpl {
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public HateMirage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{R}");
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// Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
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this.getSpellAbility().addEffect(new HateMirageEffect());
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this.getSpellAbility().addTarget(new TargetPermanent(0, 2, StaticFilters.FILTER_CREATURE_YOU_DONT_CONTROL, false));
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}
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private HateMirage(final HateMirage card) {
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super(card);
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}
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@Override
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public HateMirage copy() {
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return new HateMirage(this);
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}
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}
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class HateMirageEffect extends OneShotEffect {
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HateMirageEffect() {
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super(Outcome.Benefit);
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staticText = "Choose up to two target creatures you don't control. " +
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"For each of those creatures, create a token that's a copy of that creature. " +
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"Those tokens gain haste. Exile them at the beginning of the next end step.";
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}
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private HateMirageEffect(final HateMirageEffect effect) {
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super(effect);
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}
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@Override
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public HateMirageEffect copy() {
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return new HateMirageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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source.getTargets()
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.stream()
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.map(Target::getTargets)
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.flatMap(Collection::stream)
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.forEach(uuid -> {
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CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(
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source.getControllerId(), null, true
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);
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effect.setTargetPointer(new FixedTarget(uuid, game));
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effect.apply(game, source);
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effect.exileTokensCreatedAtNextEndStep(game, source);
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});
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return true;
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}
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}
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