forked from External/mage
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
117 lines
3.9 KiB
Java
117 lines
3.9 KiB
Java
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileSourceEffect;
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import mage.abilities.effects.common.ReturnToHandSourceEffect;
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import mage.cards.Card;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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/**
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* 702.58a Recover is a triggered ability that functions only while the card
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* with recover is in a player's graveyard. “Recover [cost]” means “When a
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* creature is put into your graveyard from the battlefield, you may pay [cost].
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* If you do, return this card from your graveyard to your hand. Otherwise,
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* exile this card.”
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*
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* @author LevelX2
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*/
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public class RecoverAbility extends TriggeredAbilityImpl {
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public RecoverAbility(Cost cost, Card card) {
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super(Zone.GRAVEYARD, new RecoverEffect(cost, card.isCreature()), false);
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}
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protected RecoverAbility(final RecoverAbility ability) {
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super(ability);
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}
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@Override
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public RecoverAbility copy() {
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return new RecoverAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.isDiesEvent()) {
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if (zEvent.getTarget().isOwnedBy(getControllerId())
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&& zEvent.getTarget().isCreature(game)
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&& !zEvent.getTarget().getId().equals(getSourceId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return super.getRule();
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}
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}
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class RecoverEffect extends OneShotEffect {
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protected Cost cost;
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public RecoverEffect(Cost cost, boolean creature) {
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super(Outcome.ReturnToHand);
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this.cost = cost;
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this.staticText = setText(cost, creature);
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}
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protected RecoverEffect(final RecoverEffect effect) {
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super(effect);
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this.cost = effect.cost.copy();
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}
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@Override
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public RecoverEffect copy() {
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return new RecoverEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Card sourceCard = game.getCard(source.getSourceId());
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if (controller != null && sourceCard != null
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&& game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) {
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if (controller.chooseUse(Outcome.Damage, "Pay " + cost.getText() + " to recover " + sourceCard.getLogName() + "? (Otherwise the card will be exiled)", source, game)) {
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cost.clearPaid();
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if (cost.pay(source, game, source, controller.getId(), false, null)) {
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return new ReturnToHandSourceEffect().apply(game, source);
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}
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}
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return new ExileSourceEffect().apply(game, source);
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}
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return false;
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}
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private String setText(Cost cost, boolean creature) {
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StringBuilder sb = new StringBuilder();
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sb.append("Recover");
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if (cost instanceof ManaCost) {
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sb.append(' ').append(cost.getText()).append(' ');
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} else {
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sb.append("—").append(cost.getText()).append(". ");
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}
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sb.append("<i>(When ").append(creature ? "another" : "a").append(" creature is put into your graveyard from the battlefield, you may pay ");
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sb.append(cost.getText());
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sb.append(". If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</i>");
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return sb.toString();
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}
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}
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