forked from External/mage
* added DebugUtil.AI_ENABLE_DEBUG_MODE for better IDE's debugging AI code; * it's a target amount optimizations; * it's use a grouping of possible targets due same static and dynamic stats (name, abilities, rules, damage, etc); * instead of going through all possible combinations, AI uses only meaningful targets from particular groups; |
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|---|---|---|
| .. | ||
| Mage.Deck.Constructed | ||
| Mage.Deck.Limited | ||
| Mage.Game.BrawlDuel | ||
| Mage.Game.BrawlFreeForAll | ||
| Mage.Game.CanadianHighlanderDuel | ||
| Mage.Game.CommanderDuel | ||
| Mage.Game.CommanderFreeForAll | ||
| Mage.Game.CustomPillarOfTheParunsDuel | ||
| Mage.Game.FreeForAll | ||
| Mage.Game.FreeformCommanderDuel | ||
| Mage.Game.FreeformCommanderFreeForAll | ||
| Mage.Game.FreeformUnlimitedCommander | ||
| Mage.Game.MomirDuel | ||
| Mage.Game.MomirGame | ||
| Mage.Game.OathbreakerDuel | ||
| Mage.Game.OathbreakerFreeForAll | ||
| Mage.Game.PennyDreadfulCommanderFreeForAll | ||
| Mage.Game.TinyLeadersDuel | ||
| Mage.Game.TwoPlayerDuel | ||
| Mage.Player.AI | ||
| Mage.Player.AI.DraftBot | ||
| Mage.Player.AI.MA | ||
| Mage.Player.AIMCTS | ||
| Mage.Player.Human | ||
| Mage.Tournament.BoosterDraft | ||
| Mage.Tournament.Constructed | ||
| Mage.Tournament.Sealed | ||
| pom.xml | ||