foul-magics/Mage/src/mage/players/PlayerImpl.java
2012-07-23 00:17:20 +04:00

1471 lines
53 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in ability and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of ability code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.players;
import mage.Constants.AsThoughEffectType;
import mage.Constants.Outcome;
import mage.Constants.RangeOfInfluence;
import mage.Constants.Zone;
import mage.MageObject;
import mage.Mana;
import mage.abilities.*;
import mage.abilities.common.PassAbility;
import mage.abilities.common.delayed.AtTheEndOfTurnStepPostDelayedTriggeredAbility;
import mage.abilities.costs.AdjustingSourceCosts;
import mage.abilities.costs.AlternativeCost;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.LoseControlOnOtherPlayersControllerEffect;
import mage.abilities.keyword.*;
import mage.abilities.mana.ManaAbility;
import mage.abilities.mana.ManaOptions;
import mage.actions.MageDrawAction;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.cards.decks.Deck;
import mage.counters.Counter;
import mage.counters.CounterType;
import mage.counters.Counters;
import mage.filter.common.FilterCreatureForCombat;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.DamagePlayerEvent;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.StackAbility;
import mage.players.net.UserData;
import mage.target.Target;
import mage.target.TargetAmount;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetDiscard;
import mage.watchers.common.BloodthirstWatcher;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Serializable {
private static final transient Logger log = Logger.getLogger(PlayerImpl.class);
private static Random rnd = new Random();
protected boolean abort;
protected final UUID playerId;
protected String name;
protected boolean human;
protected int life;
protected boolean wins;
protected boolean loses;
protected Library library;
protected Cards hand;
protected Cards graveyard;
protected Abilities<Ability> abilities;
protected Counters counters;
protected int landsPlayed;
protected int landsPerTurn = 1;
protected int maxHandSize = 7;
protected ManaPool manaPool;
protected boolean passed;
protected boolean passedTurn;
protected int turns;
/**
* This indicates that player passed all turns until his own turn starts.
* Note! This differs from passedTurn as it doesn't care about spells and abilities in the stack and will pass them as well.
*/
protected boolean passedAllTurns;
protected boolean left;
protected RangeOfInfluence range;
protected Set<UUID> inRange = new HashSet<UUID>();
protected boolean isTestMode = false;
protected boolean canGainLife = true;
protected boolean canLoseLife = true;
protected boolean canPayLifeCost = true;
protected boolean canPaySacrificeCost = true;
protected boolean isGameUnderControl = true;
protected UUID turnController;
protected Set<UUID> playersUnderYourControl = new HashSet<UUID>();
protected List<UUID> attachments = new ArrayList<UUID>();
protected boolean topCardRevealed = false;
protected UserData userData;
@Override
public abstract T copy();
public PlayerImpl(String name, RangeOfInfluence range) {
this(UUID.randomUUID());
this.name = name;
this.range = range;
hand = new CardsImpl(Zone.HAND);
graveyard = new CardsImpl(Zone.GRAVEYARD);
abilities = new AbilitiesImpl<Ability>();
counters = new Counters();
manaPool = new ManaPool();
library = new Library(playerId);
}
protected PlayerImpl(UUID id) {
this.playerId = id;
}
public PlayerImpl(final PlayerImpl<T> player) {
this.abort = player.abort;
this.playerId = player.playerId;
this.name = player.name;
this.human = player.human;
this.life = player.life;
this.wins = player.wins;
this.loses = player.loses;
this.library = player.library.copy();
this.hand = player.hand.copy();
this.graveyard = player.graveyard.copy();
this.abilities = player.abilities.copy();
this.counters = player.counters.copy();
this.landsPlayed = player.landsPlayed;
this.landsPerTurn = player.landsPerTurn;
this.maxHandSize = player.maxHandSize;
this.manaPool = player.manaPool.copy();
this.passed = player.passed;
this.passedTurn = player.passedTurn;
this.passedAllTurns = player.passedAllTurns;
this.turns = player.turns;
this.left = player.left;
this.range = player.range;
this.canGainLife = player.canGainLife;
this.canLoseLife = player.canLoseLife;
this.attachments.addAll(player.attachments);
this.inRange.addAll(player.inRange);
this.userData = player.userData;
this.canPayLifeCost = player.canPayLifeCost;
this.canPaySacrificeCost = player.canPaySacrificeCost;
}
@Override
public void useDeck(Deck deck, Game game) {
library.clear();
library.addAll(deck.getCards(), game);
}
@Override
public void init(Game game) {
init(game, false);
}
@Override
public void init(Game game, boolean testMode) {
this.abort = false;
if (!testMode) {
this.hand.clear();
this.graveyard.clear();
}
this.abilities.clear();
this.counters.clear();
this.wins = false;
this.loses = false;
this.left = false;
this.passed = false;
this.passedTurn = false;
this.passedAllTurns = false;
this.canGainLife = true;
this.canLoseLife = true;
game.getState().getWatchers().add(new BloodthirstWatcher(playerId));
}
@Override
public void reset() {
this.abilities.clear();
this.landsPerTurn = 1;
this.maxHandSize = 7;
this.canGainLife = true;
this.canLoseLife = true;
this.canPayLifeCost = true;
this.canPaySacrificeCost = true;
this.topCardRevealed = false;
}
@Override
public Counters getCounters() {
return counters;
}
@Override
public void beginTurn(Game game) {
this.landsPlayed = 0;
findRange(game);
}
@Override
public RangeOfInfluence getRange() {
return range;
}
protected void findRange(Game game) {
//20100423 - 801.2c
inRange.clear();
if (range == RangeOfInfluence.ALL) {
for (Player player: game.getPlayers().values()) {
if (!player.hasLeft())
inRange.add(player.getId());
}
}
else {
if ((range.getRange() * 2) + 1 >= game.getPlayers().size()) {
for (Player player: game.getPlayers().values()) {
if (!player.hasLeft())
inRange.add(player.getId());
}
}
else {
inRange.add(playerId);
PlayerList players = game.getState().getPlayerList(playerId);
for (int i = 0; i < range.getRange(); i++) {
Player player = players.getNext(game);
while (player.hasLeft())
player = players.getNext(game);
inRange.add(player.getId());
}
players = game.getState().getPlayerList(playerId);
for (int i = 0; i < range.getRange(); i++) {
Player player = players.getPrevious(game);
while (player.hasLeft())
player = players.getPrevious(game);
inRange.add(player.getId());
}
}
}
}
@Override
public Set<UUID> getInRange() {
return inRange;
}
@Override
public Set<UUID> getPlayersUnderYourControl() {
return this.playersUnderYourControl;
}
@Override
public void controlPlayersTurn(Game game, UUID playerId) {
if (!playerId.equals(this.getId())) {
this.playersUnderYourControl.add(playerId);
Player player = game.getPlayer(playerId);
if (!player.hasLeft() && !player.hasLost()) {
player.setGameUnderYourControl(false);
player.setTurnControlledBy(this.getId());
}
DelayedTriggeredAbility ability = new AtTheEndOfTurnStepPostDelayedTriggeredAbility(new LoseControlOnOtherPlayersControllerEffect());
ability.setSourceId(getId());
ability.setControllerId(getId());
game.addDelayedTriggeredAbility(ability);
}
}
@Override
public void setTurnControlledBy(UUID playerId) {
this.turnController = playerId;
}
@Override
public UUID getTurnControlledBy() {
return this.turnController;
}
@Override
public void resetOtherTurnsControlled() {
playersUnderYourControl.clear();
}
@Override
public boolean isGameUnderControl() {
return isGameUnderControl;
}
@Override
public void setGameUnderYourControl(boolean value) {
this.isGameUnderControl = value;
}
@Override
public void endOfTurn(Game game) {
this.passedTurn = false;
}
@Override
public boolean canBeTargetedBy(MageObject source, Game game) {
if (this.hasLost() || this.hasLeft())
return false;
if (source != null) {
if (abilities.containsKey(ShroudAbility.getInstance().getId()))
return false;
if (hasProtectionFrom(source, game))
return false;
}
return true;
}
@Override
public boolean hasProtectionFrom(MageObject source, Game game) {
for (ProtectionAbility ability: abilities.getProtectionAbilities()) {
if (!ability.canTarget(source, game))
return true;
}
return false;
}
@Override
public int drawCards(int num, Game game) {
return game.doAction(new MageDrawAction(this, num));
}
@Override
public void discardToMax(Game game) {
while (hand.size() > this.maxHandSize) {
TargetDiscard target = new TargetDiscard(playerId);
choose(Outcome.Discard, target, null, game);
discard(hand.get(target.getFirstTarget(), game), null, game);
}
}
@Override
public boolean putInHand(Card card, Game game) {
if (card.getOwnerId().equals(playerId)) {
this.hand.add(card);
game.setZone(card.getId(), Zone.HAND);
} else {
return game.getPlayer(card.getOwnerId()).putInHand(card, game);
}
return true;
}
@Override
public boolean removeFromHand(Card card, Game game) {
hand.remove(card);
return true;
}
@Override
public boolean removeFromLibrary(Card card, Game game) {
if (card == null) return false;
library.remove(card.getId(), game);
return true;
}
@Override
public void discard(int amount, Ability source, Game game) {
if (amount >= hand.size()) {
int discardAmount = hand.size();
while (hand.size() > 0) {
discard(hand.get(hand.iterator().next(), game), source, game);
}
game.fireInformEvent(name + " discards " + Integer.toString(discardAmount) + " card" + (discardAmount > 1?"s":""));
return;
}
int numDiscarded = 0;
while (numDiscarded < amount) {
if (hand.size() == 0)
break;
TargetDiscard target = new TargetDiscard(playerId);
choose(Outcome.Discard, target, source.getSourceId(), game);
Card card = hand.get(target.getFirstTarget(), game);
if (card != null && discard(card, source, game)) {
numDiscarded++;
}
}
game.fireInformEvent(name + " discards " + Integer.toString(numDiscarded) + " card" + (numDiscarded > 1?"s":""));
}
@Override
public boolean discard(Card card, Ability source, Game game) {
//20100716 - 701.7
if (card != null) {
removeFromHand(card, game);
card.moveToZone(Zone.GRAVEYARD, source==null?null:source.getId(), game, false);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD, card.getId(), source==null?null:source.getId(), playerId));
return true;
}
return false;
}
@Override
public List<UUID> getAttachments() {
return attachments;
}
@Override
public boolean addAttachment(UUID permanentId, Game game) {
if (!this.attachments.contains(permanentId)) {
Permanent aura = game.getPermanent(permanentId);
if (aura != null) {
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.ENCHANT_PLAYER, playerId, permanentId, aura.getControllerId()))) {
this.attachments.add(permanentId);
aura.attachTo(playerId, game);
game.fireEvent(new GameEvent(GameEvent.EventType.ENCHANTED_PLAYER, playerId, permanentId, aura.getControllerId()));
return true;
}
}
}
return false;
}
@Override
public boolean removeAttachment(UUID permanentId, Game game) {
if (this.attachments.contains(permanentId)) {
Permanent aura = game.getPermanent(permanentId);
if (aura != null) {
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.UNATTACH, playerId, permanentId, aura.getControllerId()))) {
this.attachments.remove(permanentId);
aura.attachTo(null, game);
}
game.fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, playerId, permanentId, aura.getControllerId()));
return true;
}
}
return false;
}
@Override
public boolean removeFromBattlefield(Permanent permanent, Game game) {
permanent.removeFromCombat(game);
game.getBattlefield().removePermanent(permanent.getId());
if (permanent.getAttachedTo() != null) {
Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
if (attachedTo != null)
attachedTo.removeAttachment(permanent.getId(), game);
}
return true;
}
@Override
public boolean putInGraveyard(Card card, Game game, boolean fromBattlefield) {
if (card.getOwnerId().equals(playerId)) {
this.graveyard.add(card);
} else {
return game.getPlayer(card.getOwnerId()).putInGraveyard(card, game, fromBattlefield);
}
return true;
}
@Override
public boolean removeFromGraveyard(Card card, Game game) {
this.graveyard.remove(card);
return true;
}
@Override
public boolean cast(SpellAbility ability, Game game, boolean noMana) {
//20091005 - 601.2a
Card card = game.getCard(ability.getSourceId());
if (card != null) {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, ability.getId(), ability.getSourceId(), playerId))) {
int bookmark = game.bookmarkState();
Zone fromZone = game.getState().getZone(card.getId());
card.cast(game, fromZone, ability, playerId);
Ability spellAbility = game.getStack().getSpell(ability.getId()).getSpellAbility();
if (spellAbility.activate(game, noMana)) {
for (KickerAbility kicker: card.getAbilities().getKickerAbilities()) {
if (kicker.getCosts().canPay(ability.getSourceId(), playerId, game) && kicker.canChooseTarget(game))
kicker.activate(game, false);
}
GameEvent event = GameEvent.getEvent(GameEvent.EventType.SPELL_CAST, spellAbility.getId(), spellAbility.getSourceId(), playerId);
event.setZone(fromZone);
game.fireEvent(event);
game.fireInformEvent(name + " casts " + card.getName());
game.removeBookmark(bookmark);
return true;
}
game.restoreState(bookmark);
}
}
return false;
}
@Override
public boolean playLand(Card card, Game game) {
//20091005 - 305.1
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, card.getId(), playerId))) {
int bookmark = game.bookmarkState();
Zone zone = game.getState().getZone(card.getId());
if (card.putOntoBattlefield(game, zone, null, playerId)) {
landsPlayed++;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LAND_PLAYED, card.getId(), playerId));
game.fireInformEvent(name + " plays " + card.getName());
game.removeBookmark(bookmark);
return true;
}
game.restoreState(bookmark);
}
return false;
}
protected boolean playManaAbility(ManaAbility ability, Game game) {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATE_ABILITY, ability.getId(), ability.getSourceId(), playerId))) {
int bookmark = game.bookmarkState();
if (ability.activate(game, false)) {
ability.resolve(game);
game.removeBookmark(bookmark);
return true;
}
game.restoreState(bookmark);
}
return false;
}
protected boolean playAbility(ActivatedAbility ability, Game game) {
//20091005 - 602.2a
if (ability.isUsesStack()) {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATE_ABILITY, ability.getId(), ability.getSourceId(), playerId))) {
int bookmark = game.bookmarkState();
ability.newId();
game.getStack().push(new StackAbility(ability, playerId));
if (ability.activate(game, false)) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATED_ABILITY, ability.getId(), ability.getSourceId(), playerId));
game.fireInformEvent(name + ability.getActivatedMessage(game));
game.removeBookmark(bookmark);
return true;
}
game.restoreState(bookmark);
}
} else {
int bookmark = game.bookmarkState();
if (ability.activate(game, false)) {
ability.resolve(game);
game.removeBookmark(bookmark);
return true;
}
game.restoreState(bookmark);
}
return false;
}
protected boolean specialAction(SpecialAction action, Game game) {
//20091005 - 114
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATE_ABILITY, action.getSourceId(), action.getId(), playerId))) {
int bookmark = game.bookmarkState();
if (action.activate(game, false)) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATED_ABILITY, action.getSourceId(), action.getId(), playerId));
game.fireInformEvent(name + action.getActivatedMessage(game));
if (action.resolve(game)) {
game.removeBookmark(bookmark);
return true;
}
}
game.restoreState(bookmark);
}
return false;
}
@Override
public boolean activateAbility(ActivatedAbility ability, Game game) {
boolean result;
if (!ability.canActivate(this.playerId, game))
return false;
if (ability instanceof PassAbility) {
pass();
return true;
}
else if (ability instanceof PlayLandAbility) {
Card card = hand.get(ability.getSourceId(), game);
if (card == null) {
card = game.getCard(ability.getSourceId());
}
result = playLand(card, game);
}
else if (ability instanceof SpecialAction) {
result = specialAction((SpecialAction)ability.copy(), game);
}
else if (ability instanceof ManaAbility) {
result = playManaAbility((ManaAbility)ability.copy(), game);
}
else if (ability instanceof SpellAbility) {
result = cast((SpellAbility)ability, game, false);
}
else {
result = playAbility((ActivatedAbility)ability.copy(), game);
}
//if player has taken an action then reset all player passed flags
if (result)
game.getPlayers().resetPassed();
return result;
}
@Override
public boolean triggerAbility(TriggeredAbility source, Game game) {
if (source == null) {
log.warn("Null source in triggerAbility method");
return false;
}
//20091005 - 603.3c, 603.3d
int bookmark = game.bookmarkState();
//FIXME: remove try\catch once we find out the reason for NPE on server
TriggeredAbility ability = null;
try {
ability = source.copy();
} catch (NullPointerException npe) {
log.fatal("NPE for source=" + source);
log.fatal("NPE for source=" + source.getRule());
throw npe;
}
if (ability != null && ability.canChooseTarget(game)) {
if (ability.isUsesStack()) {
game.getStack().push(new StackAbility(ability, playerId));
if (ability.activate(game, false)) {
game.removeBookmark(bookmark);
return true;
}
} else {
if (ability.activate(game, false)) {
ability.resolve(game);
game.removeBookmark(bookmark);
return true;
}
}
}
game.restoreState(bookmark);
return false;
}
protected Map<UUID, ActivatedAbility> getUseableActivatedAbilities(MageObject object, Zone zone, Game game) {
Map<UUID, ActivatedAbility> useable = new HashMap<UUID, ActivatedAbility>();
for (ActivatedAbility ability: object.getAbilities().getActivatedAbilities(zone)) {
if (ability.canActivate(playerId, game))
useable.put(ability.getId(), ability);
}
if (zone != Zone.HAND) {
if (zone != Zone.BATTLEFIELD && game.getContinuousEffects().asThough(object.getId(), AsThoughEffectType.CAST, game)) {
for (ActivatedAbility ability: object.getAbilities().getActivatedAbilities(Zone.HAND)) {
useable.put(ability.getId(), ability);
}
} else {
// this allows alternative costs like Flashback work from other than hand zones
for (ActivatedAbility ability: object.getAbilities().getActivatedAbilities(Zone.HAND)) {
for (AlternativeCost cost: ability.getAlternativeCosts()) {
if (cost.isAvailable(game, ability)) {
useable.put(ability.getId(), ability);
}
}
}
}
}
Abilities<ActivatedAbility> otherAbilities = game.getState().getOtherAbilities(object.getId(), zone);
if (otherAbilities != null) {
for (ActivatedAbility ability: otherAbilities) {
useable.put(ability.getId(), ability);
}
}
return useable;
}
protected Map<UUID, ManaAbility> getUseableManaAbilities(MageObject object, Zone zone, Game game) {
Map<UUID, ManaAbility> useable = new HashMap<UUID, ManaAbility>();
for (ManaAbility ability: object.getAbilities().getManaAbilities(zone)) {
if (ability.canActivate(playerId, game))
useable.put(ability.getId(), ability);
}
return useable;
}
@Override
public int getLandsPlayed() {
return landsPlayed;
}
@Override
public boolean canPlayLand() {
//20091005 - 114.2a
return landsPlayed < landsPerTurn;
}
protected boolean isActivePlayer(Game game) {
return game.getActivePlayerId().equals(this.playerId);
}
@Override
public void shuffleLibrary(Game game) {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.SHUFFLE_LIBRARY, playerId, playerId))) {
this.library.shuffle();
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LIBRARY_SHUFFLED, playerId, playerId));
}
}
@Override
public void revealCards(String name, Cards cards, Game game) {
game.getState().getRevealed().add(name, cards);
// game.fireRevealCardsEvent(this.name + " revealed", cards);
}
@Override
public void lookAtCards(String name, Cards cards, Game game) {
game.getState().getLookedAt(this.playerId).add(name, cards);
game.fireLookAtCardsEvent(playerId, this.name + " looking at", cards);
}
@Override
public void phasing(Game game) {
//20091005 - 502.1
for (Permanent permanent: game.getBattlefield().getPhasedIn(playerId)) {
permanent.phaseOut(game);
}
for (Permanent permanent: game.getBattlefield().getPhasedOut(playerId)) {
permanent.phaseIn(game);
}
}
@Override
public void untap(Game game) {
//20091005 - 502.2
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
boolean untap = true;
for (RestrictionEffect effect : game.getContinuousEffects().getApplicableRestrictionEffects(permanent, game)) {
untap &= effect.canBeUntapped(permanent, game);
}
if (untap) permanent.untap(game);
}
}
@Override
public UUID getId() {
return playerId;
}
@Override
public Cards getHand() {
return hand;
}
@Override
public Cards getGraveyard() {
return graveyard;
}
@Override
public ManaPool getManaPool() {
return this.manaPool;
}
@Override
public String getName() {
return name;
}
@Override
public boolean isHuman() {
return human;
}
@Override
public Library getLibrary() {
return library;
}
@Override
public int getLife() {
return life;
}
@Override
public void setLife(int life, Game game) {
// rule 118.5
if (life > this.life) {
gainLife(life - this.life, game);
} else if (life < this.life) {
loseLife(this.life - life, game);
}
}
@Override
public void setLifeTotalCanChange(boolean lifeTotalCanChange) {
this.canGainLife = lifeTotalCanChange;
this.canLoseLife = lifeTotalCanChange;
}
@Override
public boolean isLifeTotalCanChange() {
return canGainLife | canLoseLife;
}
@Override
public boolean isCanLoseLife() {
return canLoseLife;
}
@Override
public void setCanLoseLife(boolean canLoseLife) {
this.canLoseLife = canLoseLife;
}
@Override
public int loseLife(int amount, Game game) {
if (!canLoseLife) return 0;
GameEvent event = new GameEvent(GameEvent.EventType.LOSE_LIFE, playerId, playerId, playerId, amount, false);
if (!game.replaceEvent(event)) {
this.life -= event.getAmount();
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LOST_LIFE, playerId, playerId, playerId, amount));
return amount;
}
return 0;
}
@Override
public boolean isCanGainLife() {
return canGainLife;
}
@Override
public void setCanGainLife(boolean canGainLife) {
this.canGainLife = canGainLife;
}
@Override
public int gainLife(int amount, Game game) {
if (!canGainLife) return 0;
GameEvent event = new GameEvent(GameEvent.EventType.GAIN_LIFE, playerId, playerId, playerId, amount, false);
if (!game.replaceEvent(event)) {
this.life += event.getAmount();
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.GAINED_LIFE, playerId, playerId, playerId, amount));
return amount;
}
return 0;
}
@Override
public int damage(int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable) {
if (damage > 0 && canDamage(game.getObject(sourceId), game)) {
GameEvent event = new DamagePlayerEvent(playerId, sourceId, playerId, damage, preventable, combatDamage);
if (!game.replaceEvent(event)) {
int actualDamage = event.getAmount();
if (actualDamage > 0) {
Permanent source = game.getPermanent(sourceId);
if(source == null){
MageObject lastKnownInformation = game.getLastKnownInformation(sourceId, Zone.BATTLEFIELD);
if(lastKnownInformation instanceof Permanent){
source = (Permanent) lastKnownInformation;
}
}
if (source != null && (source.getAbilities().containsKey(InfectAbility.getInstance().getId()))) {
addCounters(CounterType.POISON.createInstance(actualDamage), game);
} else {
GameEvent damageToLifeLossEvent = new GameEvent(EventType.DAMAGE_CAUSES_LIFE_LOSS, playerId, sourceId, playerId, actualDamage, combatDamage);
if (!game.replaceEvent(damageToLifeLossEvent)) {
this.loseLife(damageToLifeLossEvent.getAmount(), game);
}
}
if (source != null && source.getAbilities().containsKey(LifelinkAbility.getInstance().getId())) {
Player player = game.getPlayer(source.getControllerId());
player.gainLife(actualDamage, game);
}
game.fireEvent(new DamagedPlayerEvent(playerId, sourceId, playerId, actualDamage, combatDamage));
return actualDamage;
}
}
}
return 0;
}
@Override
public void addCounters(Counter counter, Game game) {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.ADD_COUNTER, playerId, playerId, counter.getName(), counter.getCount()))) {
counters.addCounter(counter);
game.fireEvent(GameEvent.getEvent(EventType.COUNTER_ADDED, playerId, playerId, counter.getName(), counter.getCount()));
}
}
protected boolean canDamage(MageObject source, Game game) {
for (ProtectionAbility ability: abilities.getProtectionAbilities()) {
if (!ability.canTarget(source, game))
return false;
}
return true;
}
@Override
public Abilities getAbilities() {
return this.abilities;
}
@Override
public void addAbility(Ability ability) {
ability.setSourceId(playerId);
this.abilities.add(ability);
}
@Override
public int getLandsPerTurn() {
return this.landsPerTurn;
}
@Override
public void setLandsPerTurn(int landsPerTurn) {
this.landsPerTurn = landsPerTurn;
}
@Override
public int getMaxHandSize() {
return maxHandSize;
}
@Override
public void setMaxHandSize(int maxHandSize) {
this.maxHandSize = maxHandSize;
}
@Override
public void setResponseString(String responseString) {}
@Override
public void setResponseUUID(UUID responseUUID) {}
@Override
public void setResponseBoolean(Boolean responseBoolean) {}
@Override
public void setResponseInteger(Integer responseInteger) {}
@Override
public void restore(Player player) {
this.library = player.getLibrary().copy();
this.hand = player.getHand().copy();
this.graveyard = player.getGraveyard().copy();
this.abilities = player.getAbilities().copy();
this.manaPool = player.getManaPool().copy();
this.life = player.getLife();
this.counters = player.getCounters().copy();
this.inRange.clear();
this.inRange.addAll(player.getInRange());
this.landsPlayed = player.getLandsPlayed();
this.name = player.getName();
this.range = player.getRange();
this.passed = player.isPassed();
this.human = player.isHuman();
this.wins = player.hasWon();
this.loses = player.hasLost();
this.landsPerTurn = player.getLandsPerTurn();
this.maxHandSize = player.getMaxHandSize();
this.left = player.hasLeft();
this.canGainLife = player.isCanGainLife();
this.canLoseLife = player.isCanLoseLife();
this.attachments.clear();
this.attachments.addAll(player.getAttachments());
this.userData = player.getUserData();
}
@Override
public boolean isPassed() {
return passed;
}
@Override
public void pass() {
this.passed = true;
}
@Override
public boolean isEmptyDraw() {
return library.isEmptyDraw();
}
@Override
public void resetPassed() {
if (!this.loses && !this.left)
this.passed = false;
else
this.passed = true;
}
@Override
public void concede(Game game) {
this.loses = true;
this.abort();
game.leave(playerId);
}
@Override
public void leave() {
this.passed = true;
this.abort();
this.loses = true;
this.left = true;
//20100423 - 800.4a
this.hand.clear();
this.graveyard.clear();
this.library.clear();
}
@Override
public boolean hasLeft() {
return this.left;
}
@Override
public void lost(Game game) {
if (canLose(game)) {
this.loses = true;
//20100423 - 603.9
if (!this.wins)
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LOST, null, null, playerId));
game.leave(playerId);
}
}
@Override
public boolean canLose(Game game) {
return !game.replaceEvent(new GameEvent(GameEvent.EventType.LOSES, null, null, playerId));
}
@Override
public void won(Game game) {
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.WINS, null, null, playerId))) {
if (!this.loses) {
//20100423 - 800.6, 801.16
if (game.getPlayers().size() > 2) {
for (UUID opponentId: game.getOpponents(playerId)) {
game.getPlayer(opponentId).lost(game);
}
}
else {
this.wins = true;
game.end();
}
}
}
}
@Override
public boolean hasLost() {
return this.loses;
}
@Override
public boolean hasWon() {
if (!this.loses)
return this.wins;
else
return false;
}
@Override
public void declareAttacker(UUID attackerId, UUID defenderId, Game game) {
Permanent attacker = game.getPermanent(attackerId);
if (attacker != null && attacker.canAttack(game)) {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARE_ATTACKER, defenderId, attackerId, playerId))) {
game.getCombat().declareAttacker(attackerId, defenderId, game);
}
}
}
@Override
public void declareBlocker(UUID blockerId, UUID attackerId, Game game) {
Permanent blocker = game.getPermanent(blockerId);
CombatGroup group = game.getCombat().findGroup(attackerId);
if (blocker != null && group != null && group.canBlock(blocker, game)) {
group.addBlocker(blockerId, playerId, game);
game.getCombat().addBlockingGroup(blockerId, attackerId, playerId, game);
}
}
@Override
public boolean searchLibrary(TargetCardInLibrary target, Game game) {
return searchLibrary(target, game, playerId);
}
@Override
public boolean searchLibrary(TargetCardInLibrary target, Game game, UUID targetPlayerId) {
//20091005 - 701.14c
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.SEARCH_LIBRARY, targetPlayerId, playerId))) {
TargetCardInLibrary newTarget = target.copy();
int count = library.count(target.getFilter(), game);
if (count < target.getNumberOfTargets()) {
newTarget.setMinNumberOfTargets(count);
}
if (newTarget.choose(Outcome.Neutral, playerId, targetPlayerId, game)) {
target.getTargets().clear();
for(UUID targetId: newTarget.getTargets()){
target.add(targetId, game);
}
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LIBRARY_SEARCHED, targetPlayerId, playerId));
}
return true;
}
return false;
}
/**
*
* @return true if player won the toss
*/
@Override
public boolean flipCoin(Game game) {
boolean result = rnd.nextBoolean();
game.informPlayers("[Flip a coin] " + getName() + (result ? " won." : " lost."));
return result;
}
@Override
public List<Permanent> getAvailableAttackers(Game game) {
FilterCreatureForCombat filter = new FilterCreatureForCombat();
List<Permanent> attackers = game.getBattlefield().getAllActivePermanents(filter, playerId, game);
for (Iterator<Permanent> i = attackers.iterator(); i.hasNext();) {
Permanent entry = i.next();
if (!entry.canAttack(game))
i.remove();
}
return attackers;
}
@Override
public List<Permanent> getAvailableBlockers(Game game) {
FilterCreatureForCombat blockFilter = new FilterCreatureForCombat();
List<Permanent> blockers = game.getBattlefield().getAllActivePermanents(blockFilter, playerId, game);
return blockers;
}
protected ManaOptions getManaAvailable(Game game) {
ManaOptions available = new ManaOptions();
List<Permanent> manaPerms = this.getAvailableManaProducers(game);
for (Permanent perm: manaPerms) {
available.addMana(perm.getAbilities().getAvailableManaAbilities(Zone.BATTLEFIELD, game), game);
}
List<Permanent> manaPermsWithCost = this.getAvailableManaProducersWithCost(game);
for (Permanent perm: manaPermsWithCost) {
available.addManaWithCost(perm.getAbilities().getAvailableManaAbilities(Zone.BATTLEFIELD, game), game);
}
return available;
}
// returns only mana producers that don't require mana payment
protected List<Permanent> getAvailableManaProducers(Game game) {
List<Permanent> result = new ArrayList<Permanent>();
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
boolean canAdd = false;
for (ManaAbility ability: permanent.getAbilities().getManaAbilities(Zone.BATTLEFIELD)) {
if (ability.canActivate(playerId, game)) {
canAdd = true;
}
if (!ability.getManaCosts().isEmpty()) {
canAdd = false;
break;
}
}
if (canAdd)
result.add(permanent);
}
return result;
}
// returns only mana producers that require mana payment
protected List<Permanent> getAvailableManaProducersWithCost(Game game) {
List<Permanent> result = new ArrayList<Permanent>();
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
for (ManaAbility ability: permanent.getAbilities().getManaAbilities(Zone.BATTLEFIELD)) {
if (ability.canActivate(playerId, game) && !ability.getManaCosts().isEmpty()) {
result.add(permanent);
break;
}
}
}
return result;
}
protected boolean canPlay(ActivatedAbility ability, ManaOptions available, Game game) {
if (!(ability instanceof ManaAbility) && ability.canActivate(playerId, game)) {
Ability copy = ability.copy();
game.getContinuousEffects().costModification(copy, game);
Card card = game.getCard(ability.getSourceId());
if (card != null) {
for (Ability ability0 : card.getAbilities()) {
if (ability0 instanceof AdjustingSourceCosts) {
((AdjustingSourceCosts)ability0).adjustCosts(copy, game);
}
}
}
ManaOptions abilityOptions = copy.getManaCostsToPay().getOptions();
if (abilityOptions.size() == 0) {
return true;
}
else {
for (Mana mana: abilityOptions) {
for (Mana avail: available) {
if (mana.enough(avail)) {
return true;
}
}
}
}
for (AlternativeCost cost: ability.getAlternativeCosts()) {
if (cost.isAvailable(game, ability) && cost.canPay(ability.getSourceId(), playerId, game))
return true;
}
}
return false;
}
@Override
public List<Ability> getPlayable(Game game, boolean hidden) {
List<Ability> playable = new ArrayList<Ability>();
ManaOptions available = getManaAvailable(game);
available.addMana(manaPool.getMana());
if (hidden) {
for (Card card: hand.getUniqueCards(game)) {
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND)) {
if (canPlay(ability, available, game))
playable.add(ability);
}
}
}
for (Card card: graveyard.getUniqueCards(game)) {
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.GRAVEYARD)) {
if (canPlay(ability, available, game))
playable.add(ability);
}
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.CAST, game)) {
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND)) {
if (ability instanceof SpellAbility || ability instanceof PlayLandAbility)
playable.add(ability);
}
}
}
for (ExileZone exile: game.getExile().getExileZones()) {
for (Card card: exile.getCards(game)) {
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.CAST, game)) {
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND)) {
if (ability instanceof SpellAbility || ability instanceof PlayLandAbility)
playable.add(ability);
}
}
}
}
for (Cards cards: game.getState().getRevealed().values()) {
for (Card card: cards.getCards(game)) {
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.CAST, game)) {
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND)) {
if (ability instanceof SpellAbility || ability instanceof PlayLandAbility)
playable.add(ability);
}
}
}
}
// eliminate duplicate activated abilities
Map<String, Ability> playableActivated = new HashMap<String, Ability>();
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
for (ActivatedAbility ability: permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) {
if (!playableActivated.containsKey(ability.toString()))
if (canPlay(ability, available, game))
playableActivated.put(ability.toString(), ability);
}
}
playable.addAll(playableActivated.values());
return playable;
}
@Override
public List<Ability> getPlayableOptions(Ability ability, Game game) {
List<Ability> options = new ArrayList<Ability>();
if (ability.isModal())
addModeOptions(options, ability, game);
else if (ability.getTargets().getUnchosen().size() > 0)
addTargetOptions(options, ability, 0, game);
else if (ability.getChoices().getUnchosen().size() > 0)
addChoiceOptions(options, ability, 0, game);
else if (ability.getCosts().getTargets().getUnchosen().size() > 0)
addCostTargetOptions(options, ability, 0, game);
return options;
}
private void addModeOptions(List<Ability> options, Ability option, Game game) {
for (Mode mode: option.getModes().values()) {
Ability newOption = option.copy();
newOption.getModes().setMode(mode);
if (option.getTargets().getUnchosen().size() > 0)
addTargetOptions(options, option, 0, game);
else if (option.getChoices().getUnchosen().size() > 0)
addChoiceOptions(options, option, 0, game);
else if (option.getCosts().getTargets().getUnchosen().size() > 0)
addCostTargetOptions(options, option, 0, game);
else
options.add(newOption);
}
}
private void addTargetOptions(List<Ability> options, Ability option, int targetNum, Game game) {
for (Target target: option.getTargets().getUnchosen().get(targetNum).getTargetOptions(option, game)) {
Ability newOption = option.copy();
if (target instanceof TargetAmount) {
for (UUID targetId: target.getTargets()) {
int amount = target.getTargetAmount(targetId);
newOption.getTargets().get(targetNum).addTarget(targetId, amount, newOption, game, true);
}
}
else {
for (UUID targetId: target.getTargets()) {
newOption.getTargets().get(targetNum).addTarget(targetId, newOption, game, true);
}
}
if (targetNum < option.getTargets().size() - 2) {
//addTargetOptions(options, newOption, targetNum + 1, game);
// ayrat: bug fix
addTargetOptions(options, newOption, targetNum + 1, game);
}
else {
if (option.getChoices().size() > 0)
addChoiceOptions(options, newOption, 0, game);
else if (option.getCosts().getTargets().size() > 0)
addCostTargetOptions(options, newOption, 0, game);
else
options.add(newOption);
}
}
}
private void addChoiceOptions(List<Ability> options, Ability option, int choiceNum, Game game) {
for (String choice: option.getChoices().get(choiceNum).getChoices()) {
Ability newOption = option.copy();
newOption.getChoices().get(choiceNum).setChoice(choice);
if (choiceNum < option.getChoices().size() - 1) {
addChoiceOptions(options, newOption, choiceNum + 1, game);
}
else {
if (option.getCosts().getTargets().size() > 0)
addCostTargetOptions(options, newOption, 0, game);
else
options.add(newOption);
}
}
}
private void addCostTargetOptions(List<Ability> options, Ability option, int targetNum, Game game) {
for (UUID targetId: option.getCosts().getTargets().get(targetNum).possibleTargets(option.getSourceId(), playerId, game)) {
Ability newOption = option.copy();
newOption.getCosts().getTargets().get(targetNum).addTarget(targetId, option, game, true);
if (targetNum < option.getCosts().getTargets().size() - 1) {
addCostTargetOptions(options, newOption, targetNum + 1, game);
}
else {
options.add(newOption);
}
}
}
@Override
public boolean isTestMode() {
return isTestMode;
}
@Override
public void setTestMode(boolean value) {
this.isTestMode = value;
}
@Override
public boolean isTopCardRevealed() {
return topCardRevealed;
}
@Override
public void setTopCardRevealed(boolean topCardRevealed) {
this.topCardRevealed = topCardRevealed;
}
@Override
public UserData getUserData() {
return this.userData;
}
@Override
public void setUserData(UserData userData) {
this.userData = userData;
}
@Override
public void addAction(String action) {
// do nothing
}
@Override
public void setAllowBadMoves(boolean allowBadMoves) {
// do nothing
}
@Override
public boolean canPayLifeCost() {
return isLifeTotalCanChange() && canPayLifeCost;
}
@Override
public void setCanPayLifeCost(boolean canPayLifeCost) {
this.canPayLifeCost = canPayLifeCost;
}
@Override
public boolean canPaySacrificeCost() {
return canPaySacrificeCost;
}
@Override
public void setCanPaySacrificeCost(boolean canPaySacrificeCost) {
this.canPaySacrificeCost = canPaySacrificeCost;
}
@Override
public boolean autoLoseGame() {
return false;
}
@Override
public void becomesActivePlayer() {
this.passedAllTurns = false;
this.turns++;
}
@Override
public int getTurns() {
return turns;
}
}