foul-magics/Mage/src/mage/game/match/Match.java
2011-08-26 10:41:28 -04:00

68 lines
2.7 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.match;
import java.util.List;
import java.util.UUID;
import mage.cards.decks.Deck;
import mage.game.Game;
import mage.game.GameException;
import mage.game.events.Listener;
import mage.game.events.TableEvent;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public interface Match {
public UUID getId();
public String getName();
public boolean isMatchOver();
public List<MatchPlayer> getPlayers();
public MatchPlayer getPlayer(UUID playerId);
public void addPlayer(Player player, Deck deck);
public void submitDeck(UUID playerId, Deck deck);
public void startMatch() throws GameException;
public void startGame() throws GameException;
public void sideboard();
public void endGame();
public Game getGame();
public List<Game> getGames();
public int getWinsNeeded();
public int getNumGames();
public boolean isDoneSideboarding();
public UUID getChooser();
public MatchOptions getOptions();
public void addTableEventListener(Listener<TableEvent> listener);
public void fireSideboardEvent(UUID playerId, Deck deck);
}