foul-magics/Mage/src/main/java/mage/target/TargetSource.java
Evan Kranzler 80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00

164 lines
5 KiB
Java

package mage.target;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterObject;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.StackObject;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TargetSource extends TargetObject {
protected final FilterObject filter;
public TargetSource() {
this(1, 1, new FilterObject("source of your choice"));
}
public TargetSource(FilterObject filter) {
this(1, 1, filter);
}
public TargetSource(int numTargets, FilterObject filter) {
this(numTargets, numTargets, filter);
}
public TargetSource(int minNumTargets, int maxNumTargets, FilterObject filter) {
super(minNumTargets, maxNumTargets, Zone.ALL, true);
this.filter = filter;
this.targetName = filter.getMessage();
}
public TargetSource(final TargetSource target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public FilterObject getFilter() {
return filter;
}
@Override
public void add(UUID id, Game game) {
addTarget(id, null, game);
}
@Override
public void addTarget(UUID id, Ability source, Game game) {
if (targets.size() < maxNumberOfTargets) {
MageObject object = game.getObject(id);
if (object instanceof StackObject) {
addTarget(((StackObject) object).getSourceId(), source, game, notTarget);
}
else {
addTarget(id, source, game, notTarget);
}
if (object != null && !game.isSimulation()) {
game.informPlayers("Selected " + object.getLogName() + " as source");
}
}
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
return true;
}
@Override
public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
return canChoose(sourceControllerId, game);
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (StackObject stackObject: game.getStack()) {
if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId()) && filter.match(stackObject, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(sourceControllerId, game)) {
if (filter.match(permanent, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Player player : game.getPlayers().values()) {
for (Card card : player.getGraveyard().getCards(game)) {
if (filter.match(card, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
}
for (Card card : game.getExile().getAllCards(game)) {
if (filter.match(card, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
return possibleTargets(sourceControllerId, game);
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject: game.getStack()) {
if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId()) && filter.match(stackObject, game)) {
possibleTargets.add(stackObject.getId());
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(sourceControllerId, game)) {
if (filter.match(permanent, game)) {
possibleTargets.add(permanent.getId());
}
}
for (Player player : game.getPlayers().values()) {
for (Card card : player.getGraveyard().getCards(game)) {
if (filter.match(card, game)) {
possibleTargets.add(card.getId());
}
}
}
for (Card card : game.getExile().getAllCards(game)) {
if (filter.match(card, game)) {
possibleTargets.add(card.getId());
}
}
return possibleTargets;
}
@Override
public TargetSource copy() {
return new TargetSource(this);
}
}