foul-magics/Mage.Sets/src/mage/cards/o/OracleOfMulDaya.java

53 lines
1.7 KiB
Java

package mage.cards.o;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continuous.PlayAdditionalLandsControllerEffect;
import mage.abilities.effects.common.continuous.PlayTheTopCardEffect;
import mage.abilities.effects.common.continuous.PlayWithTheTopCardRevealedEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.FilterCard;
import mage.filter.common.FilterLandCard;
import java.util.UUID;
/**
* @author nantuko, BetaSteward_at_googlemail.com
*/
public final class OracleOfMulDaya extends CardImpl {
private static final FilterCard filter = new FilterLandCard("play lands");
public OracleOfMulDaya(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// You may play an additional land on each of your turns.
this.addAbility(new SimpleStaticAbility(
new PlayAdditionalLandsControllerEffect(1, Duration.WhileOnBattlefield)
));
// Play with the top card of your library revealed.
this.addAbility(new SimpleStaticAbility(new PlayWithTheTopCardRevealedEffect()));
// You may play lands from the top of your library.
this.addAbility(new SimpleStaticAbility(new PlayTheTopCardEffect(filter, false)));
}
private OracleOfMulDaya(final OracleOfMulDaya card) {
super(card);
}
@Override
public OracleOfMulDaya copy() {
return new OracleOfMulDaya(this);
}
}