forked from External/mage
* Slightly revamped basic card icons All icon classes which were just static text have been removed, and instead replaced with a static instance. A new icon for reach has been added Some icons have been reused for new abilities (hexproof for shroud and ward, infect for toxic) When a card would have two icons of the same type, the icons are instead combines into one with a combined hover tooltip. * Fixed missing capitalization on ward, hexproof
56 lines
1.5 KiB
Java
56 lines
1.5 KiB
Java
package mage.abilities.keyword;
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import mage.abilities.MageSingleton;
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import mage.abilities.StaticAbility;
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import mage.abilities.icon.CardIconImpl;
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import mage.constants.Zone;
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import java.io.ObjectStreamException;
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/**
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* OLD RULES: 700.4. If a permanent is indestructible, rules and effects can't
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* destroy it. (See rule 701.6, "Destroy.") Such permanents are not destroyed by
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* lethal damage, and they ignore the lethal-damage state-based action (see rule
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* 704.5g). Rules or effects may cause an indestructible permanent to be
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* sacrificed, put into a graveyard, or exiled. #
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* <p>
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* 700.4a Although the text "[This permanent] is indestructible" is an ability,
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* actually being indestructible is neither an ability nor a characteristic.
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* It's just something that's true about a permanent.
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* <p>
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* NEW RULES
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class IndestructibleAbility extends StaticAbility implements MageSingleton {
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private static final IndestructibleAbility instance;
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static {
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instance = new IndestructibleAbility();
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instance.addIcon(CardIconImpl.ABILITY_INDESTRUCTIBLE);
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}
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private Object readResolve() throws ObjectStreamException {
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return instance;
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}
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public static IndestructibleAbility getInstance() {
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return instance;
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}
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private IndestructibleAbility() {
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super(Zone.BATTLEFIELD, null);
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}
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@Override
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public IndestructibleAbility copy() {
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return instance;
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}
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@Override
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public String getRule() {
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return "indestructible";
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}
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}
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