forked from External/mage
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
180 lines
6.7 KiB
Java
180 lines
6.7 KiB
Java
package mage.abilities.keyword;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ActivationManaAbilityStep;
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import mage.abilities.costs.mana.AlternateManaPaymentAbility;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.mana.ManaOptions;
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import mage.constants.AbilityType;
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import mage.constants.ManaType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledArtifactPermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.ManaPool;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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* 702.125. Improvise
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* <p>
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* 702.125a Improvise is a static ability that functions while the spell with improvise is on the stack. “Improvise”
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* means “For each generic mana in this spell’s total cost, you may tap an untapped artifact you control rather
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* than pay that mana.”
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* <p>
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* 702.125b The improvise ability isn’t an additional or alternative cost and applies only after the total cost of
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* the spell with improvise is determined.
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* <p>
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* 702.125c Multiple instances of improvise on the same spell are redundant.
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*
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* @author LevelX2, JayDi85
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*/
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public class ImproviseAbility extends SimpleStaticAbility implements AlternateManaPaymentAbility {
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private static final FilterControlledArtifactPermanent filterUntapped = new FilterControlledArtifactPermanent("untapped artifact you control");
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static {
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filterUntapped.add(TappedPredicate.UNTAPPED);
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}
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private static final DynamicValue untappedCount = new PermanentsOnBattlefieldCount(filterUntapped);
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public ImproviseAbility() {
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super(Zone.ALL, null);
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this.setRuleAtTheTop(true);
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this.addHint(new ValueHint("Untapped artifacts you control", untappedCount));
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}
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protected ImproviseAbility(final ImproviseAbility ability) {
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super(ability);
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}
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@Override
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public ImproviseAbility copy() {
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return new ImproviseAbility(this);
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}
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@Override
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public String getRule() {
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return "improvise <i>(Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)</i>";
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}
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@Override
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public ActivationManaAbilityStep useOnActivationManaAbilityStep() {
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return ActivationManaAbilityStep.AFTER;
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}
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@Override
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public void addSpecialAction(Ability source, Game game, ManaCost unpaid) {
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Player controller = game.getPlayer(source.getControllerId());
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int canPayCount = untappedCount.calculate(game, source, null);
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if (controller != null && canPayCount > 0) {
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if (source.getAbilityType() == AbilityType.SPELL && unpaid.getMana().getGeneric() > 0) {
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SpecialAction specialAction = new ImproviseSpecialAction(unpaid, this);
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specialAction.setControllerId(source.getControllerId());
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specialAction.setSourceId(source.getSourceId());
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// create filter for possible artifacts to tap
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Target target = new TargetControlledPermanent(1, unpaid.getMana().getGeneric(), filterUntapped, true);
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target.setTargetName("artifact to tap as Improvise's pay");
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specialAction.addTarget(target);
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if (specialAction.canActivate(source.getControllerId(), game).canActivate()) {
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game.getState().getSpecialActions().add(specialAction);
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}
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}
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}
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}
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@Override
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public ManaOptions getManaOptions(Ability source, Game game, ManaCost unpaid) {
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ManaOptions options = new ManaOptions();
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Player controller = game.getPlayer(source.getControllerId());
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int canPayCount = untappedCount.calculate(game, source, null);
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if (controller != null && canPayCount > 0) {
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options.addMana(Mana.GenericMana(Math.min(unpaid.getMana().getGeneric(), canPayCount)));
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}
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return options;
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}
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}
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class ImproviseSpecialAction extends SpecialAction {
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public ImproviseSpecialAction(ManaCost unpaid, AlternateManaPaymentAbility manaAbility) {
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super(Zone.ALL, manaAbility);
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this.abilityType = AbilityType.SPECIAL_MANA_PAYMENT;
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setRuleVisible(false);
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this.addEffect(new ImproviseEffect(unpaid));
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}
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protected ImproviseSpecialAction(final ImproviseSpecialAction ability) {
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super(ability);
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}
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@Override
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public ImproviseSpecialAction copy() {
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return new ImproviseSpecialAction(this);
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}
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}
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class ImproviseEffect extends OneShotEffect {
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private final ManaCost unpaid;
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public ImproviseEffect(ManaCost unpaid) {
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super(Outcome.Benefit);
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this.unpaid = unpaid;
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this.staticText = "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)";
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}
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protected ImproviseEffect(final ImproviseEffect effect) {
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super(effect);
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this.unpaid = effect.unpaid;
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}
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@Override
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public ImproviseEffect copy() {
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return new ImproviseEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Spell spell = game.getStack().getSpell(source.getSourceId());
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if (controller == null || spell == null) {
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return false;
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}
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for (UUID artifactId : this.getTargetPointer().getTargets(game, source)) {
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Permanent perm = game.getPermanent(artifactId);
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if (perm == null) {
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continue;
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}
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if (!perm.isTapped() && perm.tap(source, game)) {
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ManaPool manaPool = controller.getManaPool();
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manaPool.addMana(Mana.ColorlessMana(1), game, source);
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manaPool.unlockManaType(ManaType.COLORLESS);
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if (!game.isSimulation()) {
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game.informPlayers("Improvise: " + controller.getLogName() + " taps " + perm.getLogName() + " to pay {1}");
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}
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// can't use mana abilities after that (improvise cost must be payed after mana abilities only)
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spell.setCurrentActivatingManaAbilitiesStep(ActivationManaAbilityStep.AFTER);
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}
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}
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return true;
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}
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}
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