forked from External/mage
* added support to search targets from multiple opponents instead one; * added support of TargetCreaturePermanentAmount and all new target types; * added new priorities (kills most valuable first); * added bad and good conditions (choose most valuable in good case and most weakest in bad case, e.g. damage yourself); * fixed that AI targets opponent for good ability instead yourself; |
||
|---|---|---|
| .. | ||
| src/main/java/mage/player/ai | ||
| pom.xml | ||