foul-magics/Mage.Sets/src/mage/cards/c/Conversion.java

110 lines
3.8 KiB
Java

package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author LevelX2
*/
public final class Conversion extends CardImpl {
public Conversion(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
// At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(
new SacrificeSourceUnlessPaysEffect(
new ManaCostsImpl<>("{W}{W}"))
));
// All Mountains are Plains.
this.addAbility(new SimpleStaticAbility(new ConversionEffect()));
}
private Conversion(final Conversion card) {
super(card);
}
@Override
public Conversion copy() {
return new Conversion(this);
}
static class ConversionEffect extends ContinuousEffectImpl {
ConversionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
this.staticText = "All Mountains are Plains";
this.dependendToTypes.add(DependencyType.BecomeForest);
this.dependendToTypes.add(DependencyType.BecomeIsland);
this.dependendToTypes.add(DependencyType.BecomeMountain);
this.dependendToTypes.add(DependencyType.BecomePlains);
this.dependendToTypes.add(DependencyType.BecomeSwamp);
this.dependencyTypes.add(DependencyType.BecomePlains);
}
private ConversionEffect(final ConversionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public ConversionEffect copy() {
return new ConversionEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent land : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_LAND, source.getControllerId(), source, game)) {
switch (layer) {
case TypeChangingEffects_4:
if (land.hasSubtype(SubType.MOUNTAIN, game)) {
land.removeAllSubTypes(game, SubTypeSet.NonBasicLandType);
land.addSubType(game, SubType.PLAINS);
land.removeAllAbilities(source.getSourceId(), game);
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
break;
}
}
}
return true;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.TypeChangingEffects_4;
}
@Override
public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
return allEffectsInLayer
.stream()
.filter(effect -> effect.getDependencyTypes().contains(DependencyType.BecomeMountain))
.map(Effect::getId)
.collect(Collectors.toSet());
}
}
}