forked from External/mage
* changing goad to designation, refactored goad effects to be continuous * [AFC] Implemented Vengeful Ancestor * reworked effects which goad an attached creature * updated goading implementation * updated combat with new goad logic * some more changes, added a test * another fix * update to test, still fails * added more failing tests * more failing tests * added additional goad check * small fix to two tests (still failing * added a regular combat test (passes and fails randomly) * fixed bug in computer player random selection * some changes to how TargetDefender is handled * removed unnecessary class * more combat fixes, tests pass now * removed tests which no longer work due to combat changes * small merge fix * [NEC] Implemented Komainu Battle Armor * [NEC] Implemented Kaima, the Fractured Calm * [NEC] added all variants |
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| .. | ||
| functions | ||
| trace | ||
| CardUtil.java | ||
| CircularList.java | ||
| ClassScanner.java | ||
| Copier.java | ||
| CopierObjectInputStream.java | ||
| Copyable.java | ||
| DateFormat.java | ||
| DebugUtil.java | ||
| DeckUtil.java | ||
| FastByteArrayInputStream.java | ||
| FastByteArrayOutputStream.java | ||
| GameLog.java | ||
| JarVersion.java | ||
| JsonUtil.java | ||
| ManaUtil.java | ||
| MessageToClient.java | ||
| RandomUtil.java | ||
| StreamUtils.java | ||
| SubTypes.java | ||
| TargetAddress.java | ||
| ThreadLocalStringBuilder.java | ||
| TournamentUtil.java | ||
| TreeNode.java | ||