foul-magics/Mage/src/main/java/mage/abilities/keyword/JumpStartAbility.java

142 lines
5 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SpellAbilityType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import mage.target.targetpointer.FixedTarget;
/**
* Jump-start is found on instants and sorceries. You can cast a card with
* jump-start from your graveyard by paying all its regular costs and one
* additional cost: discarding a card from your hand. Casting a spell with
* jump-start follows all the normal timing rules, so sorceries with jump-start
* are still limited to your main phases. A spell with jump-start that was cast
* from your graveyard can still be countered, and if it has targets, it won't
* do anything if all its targets disappear or otherwise become illegal. After a
* spell with jump-start cast from your graveyard resolves, is countered, or
* leaves the stack in any way, it's exiled.
*
* @author TheElk801
*/
public class JumpStartAbility extends SpellAbility {
private boolean replacementEffectAdded = false;
public JumpStartAbility(Card card) {
super(card.getManaCost(), card.getName() + " with jump-start", Zone.GRAVEYARD, SpellAbilityType.BASE_ALTERNATE);
this.getCosts().addAll(card.getSpellAbility().getCosts().copy());
Cost cost = new DiscardTargetCost(new TargetCardInHand());
cost.setText("");
this.addCost(cost);
this.getEffects().addAll(card.getSpellAbility().getEffects().copy());
this.getTargets().addAll(card.getSpellAbility().getTargets().copy());
this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
this.timing = card.getSpellAbility().getTiming();
}
public JumpStartAbility(final JumpStartAbility ability) {
super(ability);
this.replacementEffectAdded = ability.replacementEffectAdded;
}
@Override
public SpellAbility getSpellAbilityToResolve(Game game) {
Card card = game.getCard(getSourceId());
if (card != null) {
if (!replacementEffectAdded) {
replacementEffectAdded = true;
ContinuousEffect effect = new JumpStartReplacementEffect();
effect.setTargetPointer(new FixedTarget(getSourceId(), game.getState().getZoneChangeCounter(getSourceId())));
game.addEffect(effect, this);
}
}
return this;
}
@Override
public JumpStartAbility copy() {
return new JumpStartAbility(this);
}
@Override
public String getRule(boolean all) {
return getRule();
}
@Override
public String getRule() {
return "Jump-start <i>(You may cast this card from your graveyard "
+ "by discarding a card in addition to paying its other costs. "
+ "Then exile this card.)</i>";
}
}
class JumpStartReplacementEffect extends ReplacementEffectImpl {
public JumpStartReplacementEffect() {
super(Duration.OneUse, Outcome.Exile);
staticText = "(If this spell was cast with jump-start, "
+ "exile it instead of putting it anywhere else "
+ "any time it would leave the stack)";
}
public JumpStartReplacementEffect(final JumpStartReplacementEffect effect) {
super(effect);
}
@Override
public JumpStartReplacementEffect copy() {
return new JumpStartReplacementEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Card card = game.getCard(event.getTargetId());
if (card != null) {
discard();
return controller.moveCards(
card, Zone.EXILED, source, game, false, false, false, event.getAppliedEffects());
}
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(source.getSourceId())
&& ((ZoneChangeEvent) event).getFromZone() == Zone.STACK
&& ((ZoneChangeEvent) event).getToZone() != Zone.EXILED) {
if (game.getState().getZoneChangeCounter(source.getSourceId()) == source.getSourceObjectZoneChangeCounter() + 1) {
return true;
}
}
return false;
}
}