forked from External/mage
155 lines
5.9 KiB
Java
155 lines
5.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.TargetCard;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetCardInYourGraveyard extends TargetCard {
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public TargetCardInYourGraveyard() {
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this(1, 1, new FilterCard("card from your graveyard"));
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}
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public TargetCardInYourGraveyard(FilterCard filter) {
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this(1, 1, filter);
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}
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public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
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this(numTargets, numTargets, filter);
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}
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public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
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super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter);
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this.targetName = filter.getMessage();
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}
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public TargetCardInYourGraveyard(final TargetCardInYourGraveyard target) {
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super(target);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Card card = game.getCard(id);
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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if (game.getPlayer(source.getControllerId()).getGraveyard().contains(id)) {
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return filter.match(card, source.getSourceId(), source.getControllerId(), game);
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}
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}
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return false;
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}
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@Override
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public boolean canTarget(UUID id, UUID playerId, Ability ability, Game game) {
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Card card = game.getCard(id);
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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if (game.getPlayer(playerId).getGraveyard().contains(id)) {
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return filter.match(card, game);
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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Player player = game.getPlayer(sourceControllerId);
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets.add(card.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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Player player = game.getPlayer(sourceControllerId);
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for (Card card: cards.getCards(filter, game)) {
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if (player.getGraveyard().getCards(game).contains(card)) {
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possibleTargets.add(card.getId());
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}
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}
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return possibleTargets;
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}
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/**
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* Checks if there are enough {@link Card} that can be selected.
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*
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* @param sourceControllerId - controller of the select event
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* @param game
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* @return - true if enough valid {@link Card} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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if (game.getPlayer(sourceControllerId).getGraveyard().count(filter, game) >= this.minNumberOfTargets) {
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return true;
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}
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return false;
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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Player player = game.getPlayer(sourceControllerId);
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if (player != null) {
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if (this.minNumberOfTargets == 0) {
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return true;
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}
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int possibleTargets = 0;
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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return false;
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}
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@Override
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public TargetCardInYourGraveyard copy() {
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return new TargetCardInYourGraveyard(this);
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}
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}
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